зато про питон не никто нечего не написал!!!!
Гуру чтоты хотел спросить поповоду шанса замедления спроси!!!!! помогу чем смогу!!!!
гуру видимо про меня Короче,я расу набросал.В скилах установил рандомные значения.А вообще,у тебя скайп есть?
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зато про питон не никто нечего не написал!!!!
Гуру чтоты хотел спросить поповоду шанса замедления спроси!!!!! помогу чем смогу!!!!
гуру видимо про меня Короче,я расу набросал.В скилах установил рандомные значения.А вообще,у тебя скайп есть?
гуру видимо про меня
А я магистер))
А я магистер))
а я админ че дальше письками мериться будем ?
Отредактировано Армен{КА} (31-07-2012 19:57:35)
А я магистер))
ох еб^гуру и магистер
а я админ че дальше письками мериться будем ?
Пфф...админ-слуга народа,не привелегия+админы жестче наказываются.
Я гуру,кто больше?
Новичек и этим все сказанно!
Пфф...админ-слуга народа,не привелегия+админы жестче наказываются.
Я гуру,кто больше?
умный гуру )
умный гуру )
О,теперь и немой админ-конкурентом меньше
О,теперь и немой админ-конкурентом меньше
я то без админки вроде завсегдатый был , че то такое
А можно предложить рассу, но только на словах)) а то я в этих циферках не шарю ничерта,но расса прикольная, мне оч нравилось за нее играть
А можно предложить рассу, но только на словах)) а то я в этих циферках не шарю ничерта,но расса прикольная, мне оч нравилось за нее играть
найди того кто согласится делать , или создай тему в разделе "все обо всем " здесь уже готовые расы .
Подскажите пожалуйста куда совать эффект для расы?
Подскажите пожалуйста куда совать эффект для расы?
Сюда
Отредактировано немой (26-08-2012 13:33:45)
Всем привет !! вот раса нормальная!!
[Крылатый зверь] required = 36000 maximum = 0 restrictmap = "" restrictteam = 0 restrictitem = "" teamlimit = 0 author = "Батырбек" desc = "" spawncmd = "" deathcmd = "" roundstartcmd = "" roundendcmd = "" preloadcmd = "" allowonly = "" onchange = "" numberofskills = 4 numberoflevels = 2 skillnames = "Сила ужаса|Я проклятый|Китаец 10|Агрегать звера" skilldescr = "Борьба скорости|Зборная сила|Зашита от ультимейтов|Атака вип ползователя" skillcfg = "player_spawn|player_spawn|player_spawn|player_attacker" skillneeded = "0|0|0|0" racealias_abcftw = "" [[skill1]] setting = "es_xset wcs_speed 2.00|es_xset wcs_speed 2.15" cmd = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0" sfx = "" [[skill2]] setting = "es_xset wcs_addhealth 500|es_xset wcs_addhealth 900" cmd = "es wcs_setfx health event_var(userid) + server_var(wcs_addhealth) 0" sfx = "" [[skill3]] setting = "es_xset wcs_chance 18|es_xset wcs_chance 36" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_setfx ulti_immunity event_var(userid) = 1 0" sfx = "" [[skill4]] setting = "es_xset wcs_mul 4.15;es_set wcs_chance 999|es_xset wcs_mul 4.20;es_set wcs_chance 1111" racealias_crutdamage = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_mul);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg)" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_crutdamage" sfx = ""
Закину я в код и ты уже научись
Race Пакемон норм раса вот вам посмотрите!! [(Покемон) Paravoz] required = 0 maximum = 0 restrictmap = "" restrictteam = 0 restrictitem = "" teamlimit = 0 author = "Батырбек" desc = "" spawncmd = "es_tell server_var(wcs_userid) Race by Batirbek." deathcmd = "" roundstartcmd = "" roundendcmd = "" preloadcmd = "" allowonly = "" onchange = "" numberofskills = 4 numberoflevels = 4 skillnames = "Покемон Power | Скорость Pokemon | Покемон Жизнь | Ярость povemona" skilldescr = "Экстра урон |.. Экстра скорости | HP на респаун | Молния" skillcfg = "player_attacker|player_spawn|player_spawn|player_ultimate" skillneeded = "0|0|0|8" [[skill1]] setting = "es_xrand wcs_dmg 60 80|es_xrand wcs_dmg 20 30|es_xrand wcs_dmg 90 120|es_xrand wcs_dmg 120 200" cmd = "if (server_var(wcs_dice) <= 50) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_pika4y" racealias_pika4y = "es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg)" sfx = "" [[skill2]] setting = "es_xset wcs_speed 2.25|es_xset wcs_speed 2.50|es_xset wcs_speed 2.75|es_xset wcs_speed 2.90" cmd = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0" sfx = "" [[skill3]] setting = "es_xset wcs_addhealth 100|es_xset wcs_addhealth 175|es_xset wcs_addhealth 190|es_xset wcs_addhealth 250" cmd = "es wcs_setfx health event_var(userid) + server_var(wcs_addhealth) 0" sfx = "" [[skill4]] setting = "es_xset wcs_maxtargets 64;es_xset wcs_radius 900|es_xset wcs_maxtargets 6;es_xset wcs_radius 1000|es_xset wcs_maxtargets 8;es_xset wcs_radius 1100|es_xset wcs_maxtargets 75;es_xset wcs_radius 1200" cmd = "es_xdoblock wcs/tools/ultimates/default/wcs_ulti_chain" sfx = "" cooldown = "30|25|20|15"
Отредактировано Батырбек (07-10-2012 07:15:08)
Вот еше одинь Пакемон!! [(Пакемон) trident] required = 0 maximum = 0 restrictmap = "" restrictteam = 0 restrictitem = "" teamlimit = 0 author = "Батырбек" desc = "" spawncmd = "Humans\Group03\Female_07.mdl " deathcmd = "" roundstartcmd = "" roundendcmd = "" preloadcmd = "" allowonly = "" onchange = "" numberofskills = 5 numberoflevels = 2 skillnames = "Обезоружиние|Взрыв|Шпион|Хп|Удар молни" skilldescr = "Обезоружиние|Взрыв|Шпион|Хп|Удар молни" skillcfg = "player_attacker|player_death|player_death|player_spawn|player_ultimate" skillneeded = "0|0|0|0|0" [[skill1]] setting = "es_xset wcs_chance 56|es_xset wcs_chance 56" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_drop" racealias_drop = "es wcs drop event_var(userid) 1;es wcs drop event_var(userid) 2" sfx = "" [[skill2]] setting = "es_xset wcs_chance 20;es_xset wcs_magnitude 80;es_xset wcs_radius 999|es_xset wcs_chance 25;es_xset wcs_magnitude 86;es_xset wcs_radius 999" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/tools/ultimates/default/wcs_ulti_suicide" sfx = "" [[skill3]] setting = "es_xset wcs_chance 10|es_xset wcs_chance 12" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_delayed 1 wcs_mole_activate event_var(userid)" sfx = "" [[skill4]] setting = "es_xset wcs_addhealth 80|es_xset wcs_addhealth 90" cmd = "es wcs_setfx health event_var(userid) + server_var(wcs_addhealth) 0" sfx = "" [[skill5]] setting = "es_xset wcs_maxtargets 6;es_xset wcs_radius 999|es_xset wcs_maxtargets 6;es_xset wcs_radius 999" cmd = "es_xdoblock wcs/tools/ultimates/default/wcs_ulti_chain" sfx = "" cooldown = "xXxXx"
Отредактировано Батырбек (07-10-2012 07:13:54)
Отличная раса !! [(Падишах) Сулеймана] required = 0 maximum = 0 restrictmap = "" restrictteam = 0 restrictitem = "" teamlimit = 0 author = "Батырбек" desc = "" spawncmd = "Humans\Group03\Female_07.mdl " deathcmd = "" roundstartcmd = "" roundendcmd = "" preloadcmd = "" allowonly = "" onchange = "" numberofskills = 6 numberoflevels = 2 skillnames = "Конченый|Визир|Павелител|Странствие|Снимок фото" skilldescr = "Хп|Зеркальный урон, зависящий от жизней|Уворот|Скорость|Копия тебя" skillcfg = "player_spawn|player_victim|player_victim|player_spawn|player_victim" skillneeded = "0|0|0|0|0" [[skill1]] setting = "es_xset wcs_addhealth 500|es_xset wcs_addhealth 500" cmd = "es wcs_setfx health event_var(userid) + server_var(wcs_addhealth) 0" sfx = "" [[skill2]] setting = "es_set wcs_chance 100;es_set wcs_damage 100;es_set wcs_health 150|es_set wcs_chance 100;es_set wcs_damage 100;es_set wcs_health 200" racealias_mirror = "es wcs damage event_var(attacker) event_var(userid) server_var(wcs_damage)" cmd = "if (event_var(health) <= server_var(wcs_health)) then if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_mirror" sfx = "" [[skill3]] setting = "es_xset wcs_chance 50|es_xset wcs_chance 90" racealias_evasion = "es_set wcs_dmg event_var(dmg_health);es wcs_setfx health event_var(userid) + server_var(wcs_dmg) 0;es wcs_xtell event_var(userid) r_evasion" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_evasion" sfx = "" [[skill4]] setting = "es_xset wcs_speed 2.90|es_xset wcs_speed 2.95" cmd = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0" sfx = "" [[skill5]] setting = "es_xset multitime 4|es_xset multitime 7" racealias_model = "es est_effect 11 #a 0.1 server_var(usermodel) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(multitime) 1 100;es_xmath wcs_y2 + 30;es est_effect 11 #a 0.2 server_var(usermodel) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(multitime) 1 200;es_xmath wcs_y2 - 30;wcs_xalias racealias_model1" racealias_model1 = "es est_effect 11 #a 0 server_var(usermodel) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(multitime) 1 55;es_xmath wcs_y2 - 30;wcs_xalias racealias_model2" racealias_model2 = "es est_effect 11 #a 0.1 server_var(usermodel) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(multitime) 1 100;es_xmath wcs_y2 - 30;es est_effect 11 #a 0.2 server_var(usermodel) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(multitime) 1 200;es_xmath wcs_y2 + 50;es_xmath wcs_x2 + 30;wcs_xalias racealias_model3" racealias_model3 = "es est_effect 11 #a 0.1 server_var(usermodel) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(multitime) 1 55;es_xmath wcs_x2 + 30;wcs_xalias racealias_model4" racealias_model4 = "es est_effect 11 #a 0.2 server_var(usermodel) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(multitime) 1 200;es_xmath wcs_x2 + 30;es_xmath wcs_x2 - 120;es est_effect 11 #a 0.1 server_var(usermodel) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(multitime) 1 55;es_xmath wcs_x2 - 30;wcs_xalias racealias_model5" racealias_model5 = "es est_effect 11 #a 0.2 server_var(usermodel) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(multitime) 1 200;wcs_xalias racealias_model6" racealias_model6 = "es playerset color event_var(userid) 255 255 255 0;es_delayed server_var(multitime) es playerset color event_var(userid) 255 255 255 0;es wcs pushto event_var(userid) server_var(wcs_tmp) -30 server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2.5;es est_effect 10 #a 0 effects/redflare.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 50 350 1 90 200 0 155 155 155 155 2" cmd = "if (event_var(es_userteam) = 2) then es_xset usermodel models/player/t_phoenix.mdl;if (event_var(es_userteam) = 3) then es_xset usermodel models/player/ct_urban.mdl;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_y2 + 10;wcs_xalias racealias_model7" racealias_model7 = "es est_effect 11 #a 0 server_var(usermodel) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(multitime) 1 255;es_xmath wcs_y2 + 30;wcs_xalias racealias_model" sfx = ""
Отредактировано Батырбек (07-10-2012 07:15:48)
Подаждите я код не постаел ша зделаю!!
[Нарута (Оптимус)] required = 0 maximum = 0 restrictmap = "" restrictteam = 0 restrictitem = "" teamlimit = 0 author = "Батырбек" desc = "" spawncmd = "" deathcmd = "" roundstartcmd = "" roundendcmd = "" preloadcmd = "" allowonly = "" onchange = "" numberofskills = 9 numberoflevels = 5 skillnames = "Нарута (Магия)|Нарута (Спрайт)|Нарату (Магистр)|Нарута (Мудрый)|Нарута (Сатана)|Нарута (Оптимус)|Нарута (Финиш)|Нарута (Союз)|Нарута (Яд)" skilldescr = "Скорость Команде|Замарозка|Команде хп|Возраждение Команде|Рандом|Буксировка|Поражения электрическим током|Большой Урон|Яд Эфекта" skillcfg = "player_spawn|player_attacker|player_death|player_death|player_attacker|player_attacker|player_attacker|player_attacker|player_attacker" skillneeded = "0|0|0|0|0|0|0|0|0" [[skill1]] setting = "es_xset wcs_teamspeed 1.1|es_xset wcs_teamspeed 1.2|es_xset wcs_teamspeed 1.3|es_xset wcs_teamspeed 1.4|es_xset wcs_teamspeed 2.5" cmd = "es_getplayerteam wcs_team event_var(userid);if (server_var(wcs_team) = 2) then es_xset wcs_team #t,#alive;if (server_var(wcs_team) = 3) then es_xset wcs_team #ct,#alive;es wcs_foreach player wcs_player server_var(wcs_team) "es wcs_setfx speed server_var(wcs_player) + server_var(wcs_teamspeed)" sfx = "" [[skill2]] setting = "es_xset wcs_chance 25|es_xset wcs_chance 218|es_xset wcs_chance 311|es_xset wcs_chance 344es_xset wcs_chance 444|es_xset wcs_chance 500es_xset wcs_chance 550" racealias_freeze = "es playerset freeze event_var(userid) 1;es_delayed 1 playerset freeze event_var(userid) 0" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_freeze" sfx = "" [[skill3]] setting = "es_xset wcs_teamaddhealth 20|es_xset wcs_teamaddhealth 120|es_xset wcs_teamaddhealth 160|es_xset wcs_teamaddhealth 220|es_xset wcs_teamaddhealth 320" cmd = 'es_getplayerteam wcs_team event_var(userid);if (server_var(wcs_team) = 2) then es_xset wcs_team #t,#alive;if (server_var(wcs_team) = 3) then es_xset wcs_team #ct,#alive;es wcs_foreach player wcs_player server_var(wcs_team) "es wcs_setfx health server_var(wcs_player) + server_var(wcs_addhealth)" sfx = "" [[skill4]] setting = "es_xset wcs_teamchance 99|es_xset wcs_teamchance 999|es_xset wcs_teamchance 1999|es_xset wcs_teamchance 2999|es_xset wcs_teamchance 3999" racealias_rein = "es wcs spawn event_var(userid);es wcs_xtell event_var(userid) r_reincarnation" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_rein" sfx = "" [[skill5]] setting = "es_xset wcs_divider 7;es_xset wcs_multiplier .6;es_xset wcs_time 9.5;es_xset wcs_speed 2.70;es_xset wcs_duration 3|es_xset wcs_divider 7;es_xset wcs_multiplier .6;es_xset wcs_time 9.8;es_xset wcs_speed 2.65;es_xset wcs_duration 3|es_xset wcs_divider 4;es_xset wcs_multiplier 1;es_xset wcs_time 9;es_xset wcs_speed 2.55;es_xset wcs_duration 2|es_xset wcs_divider 6;es_xset wcs_multiplier .6;es_xset wcs_time 9.5;es_xset wcs_speed 3.50;es_xset wcs_duration 2|es_xset wcs_divider 7;es_xset wcs_multiplier .6;es_xset wcs_time 9.8;es_xset wcs_speed 3.95;es_xset wcs_duration 3" cmd = "if (server_var(wcs_dice) <= 30) then if (server_var(wcs_dice) >= 25) then wcs_xalias racealias_uds1;if (server_var(wcs_dice) <= 30) then if (server_var(wcs_dice) >= 25) then wcs_xalias racealias_udsfx;if (server_var(wcs_dice) >= 50) then if (server_var(wcs_dice) <= 75) then wcs_xalias racealias_Narutosfx01;if (server_var(wcs_dice) >= 75) then wcs_xalias racealias_Narutosfx02;if (server_var(wcs_dice) >= 25) then wcs_xalias racealias_Narutosfx03" racealias_Narutosfx04 = "es wcs damage event_var(userid) event_var(attacker) server_var(wcs_divider)" racealias_Narutosfx05 = "es wcs drug event_var(userid) server_var(wcs_time);wcs_getlanguage wcs_lng wcs_lng_r_banished;es_format wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username) server_var(wcs_time);es_tell event_var(userid) #multi server_var(wcs_lng);es_tell event_var(attacker) #multi server_var(wcs_lng)" racealias_Narutosfx6 = "es playerset speed event_var(userid) server_var(wcs_speed);es_delayed server_var(wcs_duration) wcs_removefx speed event_var(userid)" racealias_Narutosfx7 = "es_xset wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_rand wcs_dmg 1 20;es_math wcs_dmg float;es_math wcs_dmg / server_var(wcs_divider);es playerset healthadd event_var(attacker) server_var(wcs_dmg)" racealias_Narutosfx8 = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_math wcs_z1 + 40;es_math wcs_z2 + 40;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 0 50 255 255 150;wcs_xalias racealias_multi" racealias_multi = es_math wcs_z1 + 40;es_math wcs_z2 + 40;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 0 20 0 255 255 150;wcs_xalias racealias_bm2" racealias_Narutosfx2 = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_math wcs_z1 + 20;es_math wcs_z2 + 20;es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 255 0 0 255" racalias_Narutosfx3 = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255;wcs_xalias racealias_Naruto" racealias_Narutosfx4 = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_math wcs_z1 + 40;es_math wcs_z2 + 40;es est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 0 0 255 255;wcs_xalias racealias_sh2" sfx = "0" [[skill6]] setting = "es_xsetinfo wcs_chance 100|es_xsetinfo wcs_chance 200|es_xsetinfo wcs_chance 300|es_xsetinfo wcs_chance 330|es_xsetinfo wcs_chance 430" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_sorcer3" racealias_Naruto003 = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 300;es_createvectorstring wcs_tmp server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es wcs pushto event_var(userid) server_var(wcs_tmp) -30" sfx = "" [[skill7]] setting = "es_xset wcs_multiplier 13|es_xset wcs_multiplier 14|es_xset wcs_multiplier 15|es_xset wcs_multiplier 18|es_xset wcs_multiplier 22" racealias_Narutosa1mo1 = "es wcs damage event_var(userid) event_var(attacker) server_var(wcs_multiplier);es_centertell event_var(attacker) Electrified;es_centertell event_var(userid) Electrified;wcs_xalias racealias_molshock" racealias_Narutomolshock = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_math wcs_z1 + 15;es est_effect 11 #a 0 sprites/physring1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 2 255" cmd = "if (server_var(wcs_dice) <= 15) then wcs_xalias racealias_Naritosa1mo1" sfx = "0" [[skill8]] setting = "es_xset wcs_multiplier 1.15|es_xset wcs_multiplier 3.20|es_xset wcs_multiplier 0.25|es_xset wcs_multiplier 6.30|es_xset wcs_multiplier 9.35" racealias_Narutoim3 = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);es_tell event_var(attacker) #multi #green[#lightgreenУдар Батырбека#green]#lightgreen server_var(wcs_dmg) Дамаг Наруты." cmd = "if (server_var(wcs_dice) <= 15) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_Narutaim3" sfx = "" [[skill9]] setting = "es_xset wcs_chance 10|es_xset wcs_chance 40|es_xset wcs_chance 60|es_xset wcs_chance 80|es_xset wcs_chance 100" racealias_Narutaburfire3 = "es wcs_setfx burn event_var(userid) = 1 5" racealias_Narutafirebnr3 = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 200 300 3 20 10 0 255 15 5 255 10" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_Narutaburfire3" sfx = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_Narutafirebnr3"
Отредактировано Батырбек (07-10-2012 07:17:28)
ты можешь 1 тему выбрать и создавать там , а не в двух сразу !?
Нет
значит ты настолько .........(не буду оскорБлять , )......... , что не понимаешь , хватит аппать темы просто так , или уйдешь в бан на форуме !
[Нарута (Оптимус)]
Гибрид на}{))) а что дальше ? Белка-чубака?)) или еще Котожаб?
Ты скоро бан словишь я тебе уже 10 раз сказал вставляй в код свои расы последнее предупреждение еще раз напишешь так же даю бан на форуме.....
[Нарута (Советник)] required = 0 maximum = 0 restrictmap = "" restrictteam = 0 restrictitem = "" teamlimit = 0 author = "Батырбек" desc = "" spawncmd = "es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid); es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 155 0 0 255 1; es est_effect 10 #a 0.2 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 155 0 0 255 1; es_xmath wcs_z2 + 20; wcs_xalias racealias_Narutaaa" deathcmd = "" roundstartcmd = "" roundendcmd = "" preloadcmd = "" allowonly = "" onchange = "" numberofskills = 3 numberoflevels = 20 skillnames = "Нарута(Тризубец-Бушидо-Магистэра)|Советника (Арчи)|Нарута (Джеки чики пики)" skilldescr = "Исцеление при попадании-Зеркало повреждения-Восстановление после атаки|Побольше здоровье|Ваш урон почти 600" skillcfg = "player_victim|player_spawn|player_ultimate" skillneeded = "0|0|0" [[skill1]] setting = "es_xset wcs_chance 50|es_xset wcs_chance 100|es_xset wcs_chance 150|es_xset wcs_chance 200|es_xset wcs_chance 300|es_xset wcs_chance 400|es_xset wcs_chance 5;es_xset wcs_mirror 10|es_xset wcs_chance 15;es_xset wcs_mirror 20|es_xset wcs_chance 40;es_xset wcs_mirror 50|es_xset wcs_chance 100;es_xset wcs_mirror 150|es_xset wcs_chance 100|es_xset wcs_chance 300|es_xset wcs_chance 400|es_xset wcs_chance 450|es_xset wcs_chance 500|es_xset wcs_chance 600|es_xset wcs_chance 700|es_xset wcs_chance 800|es_xset wcs_chance 900|es_xset wcs_chance 1000" racealias_NarutaWrn = "es wcs damage event_var(attacker) event_var(userid) server_var(wcs_mirror);es_tell event_var(userid) #multi #lightgreen:You have done #green server_var(wcs_mirror) mirror damage;es_tell event_var(attacker) #multi #lightgreen:You got #green server_var(wcs_mirror) зеркало повреждения" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_Naruta uzumaki2|if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_Naruta uzumaki3|if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_Naruta uzumaki4" racealias_NarutaWry = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_math wcs_z1 + 40;es_math wcs_z2 + 40;es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 255 160 130 255;es_math wcs_y1 + 170;wcs_xalias racealias_NarutaWrz" racealias_NarutaWrq = "es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 255 160 130 255;es_math wcs_x1 + 70;es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 255 160 130 255" racealias_NarutaWrt = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es est_effect 10 #a 2.5 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 30 50 3 50 100 0 255 160 130 255 2;es_math wcs_z1 + 50;es est_effect 11 #a 0 sprites/orangelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 1 255;wcs_xalias racealias_mirror" racealias_NarutaWri = "es_set wcs_dmg event_var(dmg_health);es_delayed 5 wcs_setfx health event_var(userid) + event_var(dmg_health) 0;wcs_xalias racealias_Naruta uzumaki10" racealias_NarutaWro = "es_delayed 5 es_xtell event_var(userid) #multi #lightgreenHeal Factor #default:#green You recover from #lightgreen event_var(es_attackername) #greenattacks" racealias_NarutaWrc = "es_set wcs_dmg event_var(dmg_health);es_delayed 5 wcs_setfx health event_var(userid) + event_var(dmg_health) 0;wcs_xalias racealias_wlvrn42" racealias_NarutaWrk = "es_delayed 5 es_xtell event_var(userid) #multi #lightgreenHeal Factor #default:#green You recover from #lightgreen event_var(es_attackername) #greenattacks" sfx = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_Naruta Dota|es_emitsound player event_var(userid) vo/npc/male01/letsgo02.wav 1.0 0.5" [[skill2]] setting = "es_xset wcs_addhealth 150|es_xset wcs_addhealth 200|es_xset wcs_addhealth 250|es_xset wcs_addhealth 300|es_xset wcs_addhealth 350|es_xset wcs_ammo 300|es_xset wcs_ammo 500|es_xset wcs_ammo 700|es_xset wcs_ammo 900|es_xset wcs_ammo 1300|es_xset wcs_speed 1.15|es_xset wcs_speed 1.20|es_xset wcs_speed 1.25|es_xset wcs_speed 1.30|es_xset wcs_speed 1.35|es_xset wcs_speed 1.90|es_xset wcs_chance 11|es_xset wcs_chance 22|es_xset wcs_chance 55|es_xset wcs_chance 99" racealias_NarutaWrg = "es wcs drop event_var(userid) 1;es_xdelayed 2 wcs give event_var(userid) weapon_ak47;es_tell event_var(userid) #multi #greenGun: #lightgreenYou Ты получил AK47 от магия" racealias_NarutaWra = "es wcs drop event_var(userid) 1;es_xdelayed 2 wcs give event_var(userid) weapon_m4a1;es_tell event_var(userid) #multi #greenGun: #lightgreenYou Ты получил M4A1 от магия" cmd = "es wcs_setfx health event_var(userid) + server_var(wcs_addhealth) 0;es_tell event_var(userid) #multi #green[#lightgreen Живи Советник #green] #defaultYou got server_var(wcs_addhealth) Здоровье.|if (server_var(wcs_dice) <= 50) then wcs_xalias racealias_gak47;if (server_var(wcs_dice) > 50) then wcs_xalias racealias_gm4a1;es_xdelayed 2.2 playerset clip event_var(userid) 1 server_var(wcs_ammo)|es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0;es_tell event_var(userid) #multi #green[#lightgreen Советник держись #green] #lightgreenis у тебя есть скорость|if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_delayed 1 wcs_mole_activate event_var(userid)" sfx = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 11 #a 0 sprites/reticle.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 5 20 255" [[skill3]] setting = "es_xset wcs_damage 30;es_xset wcs_chance 13|es_xset wcs_damage 70;es_xset wcs_chance 18|es_xset wcs_damage 90;es_xset wcs_chance 22|es_xset wcs_damage 130;es_xset wcs_chance 230|es_xset wcs_damage 240;es_xset wcs_chance 20|es_xset wcs_damage 250;es_xset wcs_chance 22|es_xset wcs_damage 260;es_xset wcs_chance 270|es_xset wcs_damage 280;es_xset wcs_chance 33|es_xset wcs_damage 300;es_xset wcs_chance 13|es_xset wcs_damage 70;es_xset wcs_chance 18|es_xset wcs_damage 320;es_xset wcs_chance 22|es_xset wcs_damage 340;es_xset wcs_chance 360|es_xset wcs_damage 380;es_xset wcs_chance 20|es_xset wcs_damage 400;es_xset wcs_chance 22|es_xset wcs_damage 450;es_xset wcs_chance 480|es_xset wcs_damage 500;es_xset wcs_chance 60|es_xset wcs_damage 550;es_xset wcs_chance 60|es_xset wcs_damage 580;es_xset wcs_chance 60|es_xset wcs_damage 590;es_xset wcs_chance 60|es_xset wcs_damage 600;es_xset wcs_chance 60" racealias_NarutaWrf = "es_playsound event_var(userid) ambient\explosions\explode_9.wav;es wcs damage event_var(userid) event_var(attacker) server_var(wcs_damage);es_centertell event_var(attacker) server_var(wcs_damage);es_centertell event_var(userid) server_var(wcs_damage) additional damage;wcs_xalias racealias_voidsh22" racealias_NarutaWrl = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect #a 0 sprites/crosshairs.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 60 8 8 255 255 0 255" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_deathsd2" sfx = "0" cooldown = "1"
Вот так.....в ставить в код
Все расы в код поставиль=))
УРААААААААААААААААААААААААААА я добился своего не зря первые 10 месседжов написал)))
=)))))))
Я думал Race Generator только корпус делает:D
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