Здесь я буду выкладывать свои расы.
Иногда в коде будут ошибки из-за моей попеременно наступающей лени. Но буду стараться допускать из как можно реже =)
Новые расы для сервера
Сообщений 1 страница 30 из 180
Поделиться127-11-2011 21:38:36
Поделиться227-11-2011 21:45:49
[Горгулья] required = 5000 maximum = 0 restrictmap = "" restrictteam = 0 restrictitem = "" teamlimit = 0 author = "Hacker_of_souls" desc = "" spawncmd = "es wcs_restrict event_var(userid) knife" deathcmd = "" roundstartcmd = "" roundendcmd = "" preloadcmd = "" allowonly = "" onchange = "" numberofskills = 5 numberoflevels = 5 skillnames = "Сила проклятого|Страх тьмы||Полет Горгульи|Природа Земли|Неуязвимость " skilldescr = "Урон|Отбор оружия противника|Длинный прыжок|Жизни|Защита от ультимайта" skillcfg = "player_attacker|player_attacker|player_spawn|player_spawn|player_spawn" skillneeded = "1|2|3|4|5" [[skill1]] setting = "es_xset wcs_multiplier 1.1|es_xset wcs_multiplier 1.2|es_xset wcs_multiplier 1.3|es_xset wcs_multiplier 1.4|es_xset wcs_multiplier 1.5" racealias_white2 = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);wcs_xalias racealias_white2x" racealias_white2x = " cmd = "if (event_var(weapon) = knife) then wcs_xalias racealias_white2" sfx = "" [[skill2]] setting = "es_xset wcs_chance 10|es_xset wcs_chance 15|es_xset wcs_chance 25|es_xset wcs_chance 30|es_xset wcs_chance 45" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs strip event_var(userid)" sfx = "" [[skill3]] setting = "es_xset wcs_multiplier 1.2|es_xset wcs_multiplier 1.3|es_xset wcs_multiplier 1.5|es_xset wcs_multiplier 1.9|es_xset wcs_multiplier 2.3" cmd = "es wcs_setfx longjump event_var(userid) = server_var(wcs_multiplier)" sfx = "" [[skill4] setting = "es_xset wcs_addhealth 150|es_xset wcs_addhealth 200|es_xset wcs_addhealth 235|es_xset wcs_addhealth 280|es_xset wcs_addhealth 340" cmd = "es wcs_setfx health event_var(userid) + server_var(wcs_addhealth) 0" sfx = "" [[skill5]] setting = "es_xset wcs_chance 36|es_xset wcs_chance 52|es_xset wcs_chance 68|es_xset wcs_chance 84|es_xset wcs_chance 100" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_setfx ulti_immunity event_var(userid) = 1 0;if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xtell event_var(userid) r_blink" sfx = ""
Поделиться327-11-2011 21:51:21
То что расы хочешь выкладывать это похвально. Только постарайся делать их по оригинальней, а не обычные, сделанные на скорую руку.
Поделиться428-11-2011 02:21:13
Это точно, банально взять готовые скиллы и скомпоновать расу , может почти каждый... А вот написать что но новое... Круто если расы будут с эффектами... Вообщем плодотворной работы )
Поделиться528-11-2011 09:23:24
Блин, парнишка вызвался на героический поступок, а вы сразу с претензиями и требуете многого
Нужно помягче
Поделиться628-11-2011 14:49:46
Я не чего не требую... Просто говорю всегда прямо , что на наши сервера попадут только интересные расы и за них разумеется будет награда... Если человек ставит себе такую цель , то он должен сразу знать всю инфу и критерии...
Поделиться728-11-2011 20:29:06
[Неубиваемый] #Requirement section required = 0 maximum = 0 #Restrict section restrictmap = "" restrictteam = 0 restrictitem = "" teamlimit = 0 #Other info author = "Hacker_of_souls" desc = " spawncmd = "" deathcmd = "" roundstartcmd = "" roundendcmd = "" preloadcmd = "" allowonly = "" onchange = "" #Skill information numberofskills = 4 numberoflevels = 5 skillnames = "Живучесть|Бронированость|СуперГолова|Вечность" skilldescr = "Здоровье|Шанс на получнеие брони|АнтиХедШот|Бесконечный спавн" skillcfg = "player_spawn|player_spawn|player_victim|player_death" skillneeded = "0|0|0|10" #Skill specific information [[skill1]] setting = "es_xset wcs_addhealth 250|es_xset wcs_addhealth 300|es_xset wcs_addhealth 500|es_xset wcs_addhealth 650|es_xset wcs_addhealth 800" cmd = "es wcs_setfx health event_var(userid) + server_var(wcs_addhealth) 0; sfx = "" [[skill2]] setting = "es_xset wcs_chance 30;es_xset wcs_multiplier 0.10;es_xset wcs_armor 30|es_xset wcs_chance 40;es_xset wcs_multiplier 0.13;es_xset wcs_armor 60|es_xset wcs_chance 45;es_xset wcs_multiplier 0.15;es_xset wcs_armor 110|es_xset wcs_chance 50;es_xset wcs_multiplier 0.17;es_xset wcs_armor 150|es_xset wcs_chance 70;es_xset wcs_multiplier 0.20;es_xset wcs_armor 199" racealias_cl2 = "es wcsgroup set spikearmor event_var(userid) server_var(wcs_armor);es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) == dod) then es_xset wcs_dmg event_var(damage);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(attacker) event_var(userid) server_var(wcs_dmg);es wcs_xcentertell event_var(userid) c_mirror dmg server_var(wcs_dmg);es wcs_xcentertell event_var(attacker) c_mirror dmg server_var(wcs_dmg)" #cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcsx get isdead wcs_dead event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcsx get isdead wcs_tmp event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_dead) = 0) then es_xif (server_var(wcs_tmp) = 0) then wcs_xalias racealias_cl2" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_attackerdead) = 0) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_cl2" sfx = "" [[skill3]] setting = "es_xset wcs_chance 50|es_xset wcs_chance 55|es_xset wcs_chance 60|es_xset wcs_chance 65|es_xset wcs_chance 99" cmd = "if (event_var(hitgroup) = 1) then playerset healthadd event_var(userid) event_var(dmg_health)" sfx = "if (server_var(wcs_dice) <= 15) then es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 15) then es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= 15) then es_if (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 155 5 155 255" [[skill4]] setting = "es_xset wcs_chance 15|es_xset wcs_chance 25|es_xset wcs_chance 35|es_xset wcs_chance 45|es_xset wcs_chance 55|es_xset wcs_chance 65|es_xset wcs_chance 75|es_xset wcs_chance 99" racealias_oh3 = "es wcsgroup set reincarnation event_var(userid) 1;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es wcsgroup get vengeance wcs_tmp event_var(userid);if (server_var(wcs_tmp) = 1) then wcs_xalias racealias_oh3a" racealias_oh3a = "es wcsgroup set vengeance event_var(userid) 0;es_delayed 4 wcs spawn event_var(userid);es_delayed 4.1 wcs_setfx god event_var(userid) = 1 2.4;es_delayed 5.5 es_xsetpos event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es_delayed 4 wcs_xtell event_var(userid) r_reincarnation" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_oh3" sfx = ""
Поделиться828-11-2011 21:14:18
Осознал свои ошибки - теперь все будет намного дольше
Поделиться930-11-2011 21:22:18
Вот так! Первый скилл позволяет с шансом 50% моментально убить противника при попадении...вроде бы(
[Гипер-убийца] required = 0 maximum = 0 restrictmap = "" restrictteam = 0 restrictitem = "" author = "Hacker_of_souls" desc = "" spawncmd = "" deathcmd = "" roundstartcmd = "" roundendcmd = "" preloadcmd = "" allowonly = "" onchange = "" numberofskills = 4 numberoflevels = 5 skillnames = "Гипер-выстрел|Решающий рывок|Засада|Убить любой ценой" skilldescr = "" skillcfg = "player_attacker|player_spawn|player_spawn|player_death" skillneeded = "0|0|0|0" [[skill1]] setting = "es_xset wcs_chance 10|es_xset wcs_chance 20|es_xset wcs_chance 30|es_xset wcs_chance 40|es_xset wcs_chance 50" racealias_gypershot = "es wcs damage event_var(userid) event_var(attacker) 1500; cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcsx get isdead wcs_dead event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_dead) = 0) then wcs_xalias racealias_gypershot" sfx="" [[skill2]] setting = "es_xset wcs_multiplier 1.3|es_xset wcs_multiplier 1.5|es_xset wcs_multiplier 1.7|es_xset wcs_multiplier 1.9|es_xset wcs_multiplier 2.2" cmd = "es wcsgroup set longjump event_var(userid) server_var(wcs_multiplier);es wcs_xtell event_var(userid) r_longjump" sfx = "" [[skill3]] setting = "es_xset wcs_count 1;es_xset wcs_params 10_15_200|es_xset wcs_count 1;es_xset wcs_params 12_40_220|es_xset wcs_count 2;es_xset wcs_params 14_40_240|es_xset wcs_count 2;es_xset wcs_params 14_40_260|es_xset wcs_count 3;es_xset wcs_params 14_100_280" #cmd = "es_keysetvalue WCSuserdata event_var(userid) ability warden;es_keysetvalue WCSuserdata event_var(userid) ability_count server_var(wcs_count);es_keysetvalue WCSuserdata event_var(userid) ability_parameter server_var(wcs_params);es_keysetvalue WCSuserdata event_var(userid) ability_cooldown 3" cmd = "es wcsgroup set ability event_var(userid) warden;es wcsgroup set ability_count event_var(userid) server_var(wcs_count);es wcsgroup set ability_parameter event_var(userid) server_var(wcs_params);es wcsgroup set ability_cooldown event_var(userid) 3" sfx = "" [[skill4]] setting = "es_xset wcs_chance 20;es_xset wcs_magnitude 110;es_xset wcs_radius 170|es_xset wcs_chance 27;es_xset wcs_magnitude 120;es_xset wcs_radius 180|es_xset wcs_chance 33;es_xset wcs_magnitude 120;es_xset wcs_radius 190|es_xset wcs_chance 40;es_xset wcs_magnitude 130;es_xset wcs_radius 200" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/tools/ultimates/default/wcs_ulti_suicide" sfx = ""
Поделиться1030-11-2011 21:26:12
Как-то я через чур увлекся взрывами xDDD
Первые три уровня последнего скила можно смело отсечь)
Поделиться1101-12-2011 18:44:12
Если я не путаю, то в первом скилле у Гипер-убийцы просто 50% нанести 1500 дамага, хотя я уже не помню точно)
Поделиться1202-12-2011 17:37:01
там не просто урон, как у орка. Посмотри)
Поделиться1302-12-2011 17:40:20
Не, я лучше забью)
Поделиться1402-12-2011 17:45:47
[[skill1]]
setting = "es_xset wcs_speedmana 2.0"
racealias_bm6 = "es wcs_setfx cash server_var(wcs_userid) - 100 0;es wcs_setfx speed server_var(wcs_userid) + server_var(wcs_hpmana) 0"
cmd = "es wcsx get cash wcs_cash server_var(wcs_userid);if (server_var(wcs_cash) >= 100) then wcs_xalias racealias_bm6"
sfx = ""
cooldown = "15"
Бэтман, затестируй этот навык плиз. За 100 денег должен давать огромную скорость..поидее
SHEF
Ну если я не совсем дурак, то шанс кидается, когда дамага хватит для того что бы убить) а не просто так, как у других дамажных рас)
Поделиться1506-12-2011 18:10:29
ок. всё тестану , сейчас просто очень мало времени...
Поделиться1610-12-2011 20:51:01
Раса Апельсин)
[Апельсин]
required = 0
maximum = 0
restrictmap = ""
restrictteam = 0
restrictitem = ""
author = "Mistake"
desc = ""
spawncmd = ""
deathcmd = ""
roundstartcmd = ""
roundendcmd = ""
preloadcmd = ""
allowonly = ""
onchange = ""
numberofskills = 4
numberoflevels = 5
skillnames = "Оранжевый шарик|Опасный фрукт|Ловкий апельсин|Оранжевый и быстрый"
skilldescr = ""
skillcfg = "player_attacker|player_death|player_victim|player_spawn"
skillneeded = "0|2|4|6"
[[skill1]]
setting = "es_xset wcs_multiplier 0|es_xset wcs_multiplier 0|es_xset wcs_multiplier 0|es_xset wcs_multiplier 0|es_xset wcs_multiplier 0"
cmd = "if (server_var(wcs_dice) <= 30) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_nDIUoFS5"
racealias_nDIUoFS5 = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg)"
sfx = ""
[[skill2]]
setting = "es_xset wcs_chance 50;es_xset wcs_magnitude 50;es_xset wcs_radius 60|es_xset wcs_chance 80;es_xset wcs_magnitude 80;es_xset wcs_radius 100|es_xset wcs_chance 120;es_xset wcs_magnitude 120;es_xset wcs_radius 120|es_xset wcs_chance 150;es_xset wcs_magnitude 150;es_xset wcs_radius 150|es_xset wcs_chance 200;es_xset wcs_magnitude 200;es_xset wcs_radius 200"
cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/tools/ultimates/default/wcs_ulti_suicide"
sfx = ""
[[skill3]]
setting = "es_xset wcs_chance 20|es_xset wcs_chance 22|es_xset wcs_chance 25|es_xset wcs_chance 28|es_xset wcs_chance 30"
cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_sDih5V67"
racealias_sDih5V67 = "es wcs_setfx health event_var(userid) + event_var(dmg_health) 0"
sfx = ""
[[skill4]]
setting = "es_xset wcs_speed 0.1|es_xset wcs_speed 0.3|es_xset wcs_speed 0.5|es_xset wcs_speed 0.8|es_xset wcs_speed 1"
cmd = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0"
sfx = ""
Отредактировано MiStAke (10-12-2011 20:51:57)
Поделиться1710-12-2011 20:53:39
И вот еще
[Металлический монстр]
#Requirement section
required = 0
maximum = 0
#Restrict section
restrictmap = ""
restrictteam = 1
restrictitem = ""
#Other info
author = "Mistake"
desc = ""
spawncmd = ""
deathcmd = ""
roundstartcmd = ""
roundendcmd = ""
preloadcmd = ""
allowonly = ""
onchange = ""
#Skill information
numberofskills = 4
numberoflevels = 5
skillnames = "Металл уворот|Металл поднятие|Металл паркур|Металл скорость"
skilldescr = "Eine Chance zu Evaden|Renn ьber alles|Springs Hцher|Mehr Speed"
skillcfg = "player_victim|player_spawn|player_spawn|player_spawn"
skillneeded = "0|0|0|0"
#Skill specific information
[[skill1]]
setting = "es_xset wcs_chance 5|es_xset wcs_chance 10|es_xset wcs_chance 15|es_xset wcs_chance 25|es_xset wcs_chance 35"
racealias_ne1 = "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) == dod) then es_xset wcs_dmg event_var(damage);es wcs_setfx health event_var(userid) + server_var(wcs_dmg) 0;es wcs_xtell event_var(userid) r_evasion"
cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcsx get isdead wcs_dead event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_dead) = 0) then wcs_xalias racealias_ne1"
sfx = "0"
[[skill2]]
setting = "es_xset wcs_cwall 100|es_xset wcs_cwall 150|es_xset wcs_cwall 200|es_xset wcs_cwall 250|es_xset wcs_cwall 300"
cmd = "es_setplayerprop event_var(userid) CCSPlayer.baseclass.localdata.m_Local.m_flStepSize server_var(wcs_cwall)"
sfx = "0"
[[skill3]]
setting = "es_xset wcs_gravity 0.68|es_xset wcs_gravity 0.6|es_xset wcs_gravity 0.52|es_xset wcs_gravity 0.44|es_xset wcs_gravity 0.26"
cmd = "es wcs_setfx gravity event_var(userid) = server_var(wcs_gravity) 0"
sfx = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 0 0 255 0"
[[skill4]]
setting = "es_xset wcs_speed 1.1|es_xset wcs_speed 1.2|es_xset wcs_speed 1.3|es_xset wcs_speed 1.4|es_xset wcs_speed 1.5"
cmd = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0"
sfx = "0"
Отредактировано MiStAke (10-12-2011 20:54:10)
Поделиться1810-12-2011 21:00:58
[Ultimate] required = 5000 maximum = 0 restrictmap = "" restrictteam = 0 restrictitem = "" author = "Mistake" desc = "The Ultimate" spawncmd = "" deathcmd = "" roundstartcmd = "" roundendcmd = "" preloadcmd = "" allowonly = "" onchange = "" numberofskills = 5 numberoflevels = 4 skillnames = "Power Smash|Critical Strike|Rage Attack|Knockback|Ultimate Protection" skilldescr = "Freeze The Enemy|Strike Enemy With The Damagers critical hit|Element Attack|Focus And Push you're Enemy|Shield" skillcfg = "player_attacker|player_attacker|player_attacker|player_attacker|player_ultimate" skillneeded = "0|0|0|0|8" [[skill1]] setting = "es_xset wcs_chance 5;es_xset wcs_freezetime 3|es_xset wcs_chance 10;es_xset wcs_freezetime 3|es_xset wcs_chance 15;es_xset wcs_freezetime 3|es_xset wcs_chance 20;es_xset wcs_freezetime 3" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcsx get isdead wcs_dead event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (server_var(wcs_dead) = 0) then if (server_var(wcs_freezetime) = 1) then wcs_xalias racealias_ulti3;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (server_var(wcs_dead) = 0) then if (server_var(wcs_freezetime) = 2) then wcs_xalias racealias_ulti4" sfx = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 100 3 100 50 0 55 55 15 255 10;if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_ulti5" racealias_ulti3 = "es wcs_setfx freeze event_var(userid) = 1;es_delayed 3 wcs_removefx freeze event_var(userid);es wcs_xcentertell event_var(userid) c_froze_v attacker event_var(es_attackername);es wcs_xcentertell event_var(attacker) c_froze_a victim event_var(es_username)" racealias_ulti4 = "es_setplayerprop event_var(userid) CBasePlayer.m_fFlags 32.0;es_delayed 1 wcs_removefx freeze event_var(userid);s wcs_xcentertell event_var(userid) c_froze_v attacker event_var(es_attackername);es wcs_xcentertell event_var(attacker) c_froze_a victim event_var(es_username)" racealias_ulti5 = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 72 157 3 100 75 0 75 0 255 255 50" [[skill2]] setting = "es_xset wcs_chance 5|es_xset wcs_chance 10|es_xset wcs_chance 15|es_xset wcs_chance 20" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_ulti1" sfx = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_ulti2" racealias_ulti1 = "es wcs damage event_var(userid) event_var(attacker) 6;es_tell event_var(userid) #multi #green;es_tell event_var(attacker) #multi #greenYou hit event_var(es_username) With Critical Strike" racealias_ulti2 = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 20 20 200 0 255 255" [[skill3]] setting = "es_xset wcs_chance 5;es_xset wcs_damage 5|es_xset wcs_chance 10;es_xset wcs_damage 9|es_xset wcs_chance 15;es_xset wcs_damage 11|es_xset wcs_chance 20;es_xset wcs_damage 15" cmd = "es wcsx get health wcs_tmp event_var(userid);if(event_var(health) < 20) then wcs_xalias racealias_ulti11;es wcsx get health wcs_tmp event_var(userid);if(event_var(health) > 20) then wcs_xalias racealias_ulti13;es wcsx get health wcs_tmp event_var(userid);if(event_var(health) < 5) then wcs_xalias racealias_ulti9" sfx = "" racealias_ulti18 = "es est_Effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2.5 2.5 255 255 255 255" racealias_ulti17 = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 40;es_xmath wcs_z2 + 40;es est_Effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2.5 2.5 255 255 255 255;es_xmath wcs_y1 + 40;es_xmath wcs_y2 + 40;wcs_xalias racealias_ulti18" racealias_ulti16 = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_xmath wcs_y1 + 40;es_xmath wcs_y2 + 40;es est_Effect 3 #a 0 sprites/purplelaser1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 0.5 0.5 255 255 255 255;wcs_xalias racealias_ulti17" racealias_ulti15 = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 40;es_xmath wcs_z2 + 40;es est_Effect 3 #a 0 sprites/purplelaser1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 0.5 0.5 255 255 255 255;wcs_xalias racealias_ulti16" racealias_ulti14 = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 5 10 3 60 10 0 255 255 255 172 10;wcs_xalias racealias_ulti15" racealias_ulti13 = "es wcs damage event_var(userid) event_var(attacker) server_var(wcs_damage);es_tell event_var(attacker) #multi #lightgreen you caused #green server_var(wcs_damage) #lightgreen Damage;es_tell event_var(userid) #multi #lightgreen you got #green server_var(wcs_damage) #lightgreen Damage;wcs_xalias racealias_ulti14" racealias_ulti10 = "es_xdoblock wcs/WCSultimates/wcs_ulti_disintegrate" racealias_ulti11 = "es wcs push event_var(userid) 0 0 300;es_delayed 0.5 wcs_setfx freeze event_var(userid) = 1;es_delayed 1.5 wcs_setfx freeze event_var(userid) = 0;es_delayed 0.8 es wcs damage event_var(userid) event_var(attacker) server_var(wcs_damage);es_delayed 1.3 es wcs damage event_var(userid) event_var(attacker) server_var(wcs_damage);es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 13;wcs_xalias racealias_ulti12" racealias_ulti12 = "es est_effect 11 #a 3 sprites/glow07.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1.2 2 255;wcs_xalias racealias_ulti10" racealias_ulti9 = "es wcs push event_var(userid) 0 0 900;es_delayed 2.1 wcs_setfx freeze event_var(userid) = 1;es wcs damage event_var(userid) event_var(attacker) server_var(wcs_damage);es_playsound event_var(userid) ambient/levels/citadel/weapon_disintegrate3.wav 0.9;es_playsound event_var(attacker) ambient/levels/citadel/weapon_disintegrate3.wav 0.9" [[skill4]] setting = "es_xset wcs_chance 5|es_xset wcs_chance 10|es_xset wcs_chance 15|es_xset wcs_chance 20" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_ulti6" racealias_ulti6 = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 10;es_createvectorstring vector1 server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es_delayed .1 wcs pushto event_var(userid) server_var(vector1) -5;es_tell event_var(attacker) #multi #lightgreenYou pushed your enemy with focus push;wcs_xalias racealias_ulti7" sfx = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 10;es_xmath wcs_z2 + 50;es est_Effect 3 #a 0 sprites/purplelaser1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) .3 15 10 255 0 0 255;es_xmath wcs_z1 + 10;es_xmath wcs_z2 + 50;wcs_xalias racealias_ulti8" racealias_ulti7 = "es_tell event_var(userid) #multi #lightgreenYou have been Pushed away by the #green Damager's Focus push;es_playsound event_var(attacker) weapons/shotgun/shotgun_dbl_fire7.wav 0.9" racealias_ulti8 = "es est_effect 3 #a .3 sprites/purplelaser1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) .3 10 20 5 5 250 255;wcs_xalias racealias_ulti19" racealias_ulti19 = "es_xmath wcs_z1 + 10;es_xmath wcs_z2 + 50;es est_effect 3 #a .3 sprites/purplelaser1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 10 20 255 5 5 255" [[skill5]] setting = "es_xset wcs_duration 1|es_xset wcs_duration 2|es_xset wcs_duration 2.5|es_xset wcs_duration 3" cmd = "es wcs_setfx freeze server_var(wcs_userid) = 1;es_delayed server_var(wcs_duration) wcs_setfx freeze server_var(wcs_userid) = 0;es wcs_xtell server_var(wcs_userid) r_immortal time server_var(wcs_duration);es wcs_setfx god server_var(wcs_userid) = 1 server_var(wcs_duration);es_xmath wcs_duration - 1;es_delayed server_var(wcs_duration) wcs_xtell server_var(wcs_userid) r_mortal" sfx = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/strider_blackball.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_duration) 1.5 255" cooldown = "2"
Поделиться1910-12-2011 21:04:29
MiStAke
Металлического война и Ultimate ты сам делал?
Поделиться2010-12-2011 23:09:56
Кажется нет)
Поделиться2111-12-2011 00:12:08
И еще лучше расы вставлять в код, как делает создатель темы , над окном где вбиваешь текст сообщения есть иконка код... Расу ультимайт посмотрю точно...
P/S Я твоё сообщение с последней расой Ультимайт отредактировал для примера...
Поделиться2211-12-2011 09:29:05
Хорошо))
Металического монстра не сам, а Ультимэйт сам делал с помощью проги на сайте)
Поделиться2311-12-2011 10:50:57
Враньё )))
Поделиться2411-12-2011 11:57:53
Не реально...вот сайт http://blackperimeter.my1.ru/board/
Поделиться2511-12-2011 13:07:54
Это понятно. У меня была точно такая же раса с другим автором, да и не ты ее делал уверен я. Забей, выкладываешь и продолжай в том же духе
Поделиться2611-12-2011 13:57:43
Вот моя раса
[Мистэйк] required = 0 maximum = 0 restrictmap = "" restrictteam = 0 restrictitem = "" author = "Mistake" desc = "" spawncmd = "" deathcmd = "" roundstartcmd = "" roundendcmd = "" preloadcmd = "" allowonly = "" onchange = "" numberofskills = 5 numberoflevels = 5 skillnames = "Невидимость|Дамаг|Скорость|Заморозка|Телепорт" skilldescr = "Невидимость|Дамаг|Скорость|Заморозка|Телепорт" skillcfg = "player_spawn|player_attacker|player_spawn|player_attacker|player_ultimate" skillneeded = "total level1|total level2|total level3" [[skill1]] setting = "es_xset wcs_invis 50|es_xset wcs_invis 60|es_xset wcs_invis 70|es_xset wcs_invis 90|es_xset wcs_invis 100" cmd = "es wcs_setfx invisp event_var(userid) = server_var(wcs_invis) 0" sfx = "" [[skill2]] setting = "es_xset wcs_multiplier 50|es_xset wcs_multiplier 80|es_xset wcs_multiplier 100|es_xset wcs_multiplier 200|es_xset wcs_multiplier 300" cmd = "if (server_var(wcs_dice) <= 30) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_bgn85KCR" racealias_bgn85KCR = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg)" sfx = "" [[skill3]] setting = "es_xset wcs_speed 0|es_xset wcs_speed 0|es_xset wcs_speed 0|es_xset wcs_speed 0|es_xset wcs_speed 0" cmd = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0" sfx = "" [[skill4]] setting = "es_xset wcs_chance 50|es_xset wcs_chance 80|es_xset wcs_chance 100|es_xset wcs_chance 200|es_xset wcs_chance 300" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_b5pq3poh" racealias_b5pq3poh = "es wcs_setfx freeze event_var(userid) = 1 2" sfx = "" [[skill5]] setting = "es_xset wcs_range 10;es_xset wcs_fadetimer 0|es_xset wcs_range 20;es_xset wcs_fadetimer 0|es_xset wcs_range 30;es_xset wcs_fadetimer 0|es_xset wcs_range 40;es_xset wcs_fadetimer 0|es_xset wcs_range 50;es_xset wcs_fadetimer 0" cmd = "es_xdoblock wcs/tools/ultimates/default/wcs_ulti_teleport" sfx = "" cooldown = "10|7|5|3|0"
Поделиться2711-12-2011 14:12:48
И еще одна))) Тоже моя)
[Полицейский] required = 0 maximum = 0 restrictmap = "" restrictteam = restrictitem = "" author = "Mistake" desc = "Замораживает, быстро бегает, невидимый, забирает оружие и бессмертие" spawncmd = "" deathcmd = "" roundstartcmd = "" roundendcmd = "" preloadcmd = "" allowonly = "" onchange = "" numberofskills = 6 numberoflevels = 7 skillnames = "Забрать оружие|Заморозить|Скорость|Невидимость|Жизни|Бессмертие(ультимэйт)" skilldescr = "Забрать оружие|Заморозить|Скорость|Невидимость|Жизни|Бессмертие(ультимэйт)" skillcfg = "player_attacker|player_attacker|player_spawn|player_spawn|player_spawn|player_ultimate" skillneeded = "Нужный уровень1|Нужный уровень2|Нужный уровень3" [[skill1]] setting = "es_xset wcs_chance 50|es_xset wcs_chance 60|es_xset wcs_chance 70|es_xset wcs_chance 80|es_xset wcs_chance 90|es_xset wcs_chance 95|es_xset wcs_chance 100" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_CCwfGXGF" racealias_CCwfGXGF = "es wcs drop event_var(userid) 1;es wcs drop event_var(userid) 2" sfx = "" [[skill2]] setting = "es_xset wcs_chance 50|es_xset wcs_chance 60|es_xset wcs_chance 70|es_xset wcs_chance 80|es_xset wcs_chance 90|es_xset wcs_chance 95|es_xset wcs_chance 100" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_n7y3VFTL" racealias_n7y3VFTL = "es wcs_setfx freeze event_var(userid) = 1 2" sfx = "" [[skill3]] setting = "es_xset wcs_speed 0.5|es_xset wcs_speed 1|es_xset wcs_speed 1.5|es_xset wcs_speed 2|es_xset wcs_speed 2.5|es_xset wcs_speed 3|es_xset wcs_speed 3.5" cmd = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0" sfx = "" [[skill4]] setting = "es_xset wcs_invis 50|es_xset wcs_invis 60|es_xset wcs_invis 70|es_xset wcs_invis 80|es_xset wcs_invis 90|es_xset wcs_invis 95|es_xset wcs_invis 100" cmd = "es wcs_setfx invisp event_var(userid) = server_var(wcs_invis) 0" sfx = "" [[skill5]] setting = "es_xset wcs_addhealth 50|es_xset wcs_addhealth 90|es_xset wcs_addhealth 150|es_xset wcs_addhealth 200|es_xset wcs_addhealth 280|es_xset wcs_addhealth 300|es_xset wcs_addhealth 400" cmd = "es wcs_setfx health event_var(userid) + server_var(wcs_addhealth) 0" sfx = "" [[skill6]] setting = "es_xset wcs_duration 3|es_xset wcs_duration 5|es_xset wcs_duration 7|es_xset wcs_duration 10|es_xset wcs_duration 15|es_xset wcs_duration 20|es_xset wcs_duration 25" cmd = "es wcs_setfx god server_var(wcs_userid) = 1 server_var(wcs_duration)" sfx = "" cooldown = "20|18|15|12|10|5|5"
Поделиться2811-12-2011 14:43:04
Вот эти точно твои))
Поделиться2911-12-2011 16:29:33
Нас не проведешь ) Лучше с детства уяснить что лгать - это плохо ) Ну то что выкладываешь расы , молодец, продолжай в том же духе...
Поделиться3011-12-2011 19:30:48
Бэтман, последние две мои я честно говорю, я на сайте http://blackperimeter.my1.ru/ в Race generatorе сделал, правда)