Несколько моих диких расс!
Код:
[Горячая Мать] required = 10100 maximum = 0 restrictmap = "" restrictteam = 0 restrictitem = "" teamlimit = 0 author = "AKseL" desc = "Мама что тут не понятного)" spawncmd = "" deathcmd = "" roundstartcmd = "" roundendcmd = "" preloadcmd = "" allowonly = "" onchange = "" numberofskills = 7 numberoflevels = 1 skillnames = "Сила Сковородки|Выкинь Бяку|100г. Коньячку|Новые Сапожки|Похудела на 5 кг.|Всех Найду|Бесмертная МАТЬ!" skilldescr = "ДМГ|ДРОП ВИАПОН|ХП|СКОРОСТЬ|ГРАВИТИ|АНТИ ИНВИЗ|БЕСМЕРТИЕ" skillcfg = "player_attacker|player_attacker|player_spawn|player_spawn|player_spawn|player_attacker|player_ultimate" skillneeded = "0|0|0|0|0|0|0" [[skill1]] setting = "es_xset wcs_multiplier 30" cmd = "if (server_var(wcs_dice) <= 30) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_bVTavqtF" racealias_bVTavqtF = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg)" sfx = "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255;es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255" [[skill2]] setting = "es_xset wcs_chance 100" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_0S8TmhQl" racealias_0S8TmhQl = "es wcs drop event_var(userid) 1;es wcs drop event_var(userid) 2" sfx = "" [[skill3]] setting = "es_xset wcs_addhealth 100" cmd = "es wcs_setfx health event_var(userid) + server_var(wcs_addhealth) 0" sfx = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 10;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 150 3 10 100 8 255 128 0 255 2;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 150 3 10 100 8 255 128 0 255 2;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 30;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 150 3 10 100 8 255 128 0 255 2;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 150 3 10 100 8 255 128 0 255 2" [[skill4]] setting = "es_xset wcs_speed 2.5" cmd = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0" sfx = "" [[skill5]] setting = "es_xset wcs_gravity 0.50" cmd = "es wcs_setfx gravity event_var(userid) = server_var(wcs_gravity) 0" sfx = "" [[skill6]] setting = "es_xset wcs_chance 90" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_ZQNsRKuA" racealias_ZQNsRKuA = "es wcs_setfx invisp event_var(userid) = 0 0" sfx = "" [[skill7]] setting = "es_xset wcs_duration 10" cmd = "es wcs_setfx god server_var(wcs_userid) = 1 server_var(wcs_duration)" sfx = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 340;es est_effect 10 #a 0 models/effects/splodecard2_sheet.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 550 100 5 100 200 0 155 115 100 200 30" cooldown = "20"
Код:
[ХолоднЫй ОтеЦ] required = 9850 maximum = 0 restrictmap = "" restrictteam = 0 restrictitem = "" teamlimit = 0 author = "AKseL" desc = "Ваще Отец)" spawncmd = "" deathcmd = "" roundstartcmd = "" roundendcmd = "" preloadcmd = "" allowonly = "" onchange = "" numberofskills = 7 numberoflevels = 3 skillnames = "Айс|Острая Льдышка|Холодная Жизнь|Лединое Зерколо|Лединая Дорожка|Лединой Взрыв|В Льдышку" skilldescr = "Айс|Острая Льдышка|Холодная Жизнь|Лединое Зерколо|Лединая Дорожка|Лединой Взрыв|В Льдышку" skillcfg = "player_attacker|player_attacker|player_spawn|player_spawn|player_spawn|player_death|player_ultimate" skillneeded = "0|0|0|0|0|0|0" [[skill1]] setting = "es_xset wcs_chance 30|es_xset wcs_chance 60|es_xset wcs_chance 90" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_388Dg42a" racealias_388Dg42a = "es wcs_setfx freeze event_var(userid) = 1 2" sfx = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/strider_blackball.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_duration) 1.5 255;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(attacker);es est_effect 3 #a 0 sprites/plasmabeam.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 10 255 0 0 255 255" [[skill2]] setting = "es_xset wcs_multiplier 10|es_xset wcs_multiplier 20|es_xset wcs_multiplier 30" cmd = "if (server_var(wcs_dice) <= 30) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_PRcQprTX" racealias_PRcQprTX = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg)" sfx = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/physring1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 2 255" [[skill3]] setting = "es_xset wcs_addhealth 20|es_xset wcs_addhealth 60|es_xset wcs_addhealth 100" cmd = "es wcs_setfx health event_var(userid) + server_var(wcs_addhealth) 0" sfx = "es est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 3.5 150;es est_effect 4 #a 0 sprites/tp_beam001.vmt server_var(wcs_userid) 3 3 3 255 0 0 255 255" [[skill4]] setting = "es_xset wcs_chance 30|es_xset wcs_chance 60|es_xset wcs_chance 90" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdelayed 1 wcs_mole_activate event_var(userid)" sfx = "es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_userid);es_xmath wcs_z2 + 40;es est_effect 10 #a 0.1 sprites/glow.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 50 60 5 1 10 0 0 0 255 255 50;es_xmath wcs_z2 + 40;es est_effect 10 #a 0.2 sprites/glow.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 50 60 5 1 10 0 0 0 255 255 50;es_xmath wcs_z2 + 40;es est_effect 10 #a 0.3 sprites/glow.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 50 60 5 1 10 0 0 0 255 255 50;es_xmath wcs_y2 + 80;es est_effect 10 #a 0.2 sprites/glow.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 50 60 5 1 10 0 0 0 255 255 50;es_xmath wcs_z2 + 40;es est_effect 10 #a 0.3 sprites/glow.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 50 60 5 1 10 0 0 0 255 255 50" [[skill5]] setting = "es_xset wcs_speed 1.5|es_xset wcs_speed 2|es_xset wcs_speed 2.5" cmd = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0" sfx = "" [[skill6]] setting = "es_xset wcs_chance 30;es_xset wcs_magnitude 60;es_xset wcs_radius 90|es_xset wcs_chance 50;es_xset wcs_magnitude 100;es_xset wcs_radius 150|es_xset wcs_chance 100;es_xset wcs_magnitude 200;es_xset wcs_radius 400" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/tools/ultimates/default/wcs_ulti_suicide" sfx = "" [[skill7]] setting = "es_xset wcs_maxtargets 1;es_xset wcs_radius 200;es_xset wcs_freezetime 3|es_xset wcs_maxtargets 2;es_xset wcs_radius 300;es_xset wcs_freezetime 4|es_xset wcs_maxtargets 3;es_xset wcs_radius 1000;es_xset wcs_freezetime 5" cmd = "es_xdoblock wcs/tools/ultimates/default/wcs_ulti_roots" sfx = "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 60 100 0.8 0 0 255 255 1" cooldown = "10"
Код:
[ЗАЯЦ] required = 10250 maximum = 0 restrictmap = "" restrictteam = 0 restrictitem = "" teamlimit = 0 author = "AKseL" desc = "Хороший Зайка)))" spawncmd = "" deathcmd = "" roundstartcmd = "" roundendcmd = "" preloadcmd = "" allowonly = "" onchange = "" numberofskills = 9 numberoflevels = 1 skillnames = "Заячий Укус|Шок|Прозрачность|Сердце Зайца|Задние Лапы|Передние Лапы|Маленький Заяц|Обман Зайца|ШКУРА ЗАЙЦА" skilldescr = "Дамаг|Фриз|Прозрачность|ХП|ЛОНГ ДЖАМП|Спид|Гравити|Респавн|Бесмертие" skillcfg = "player_attacker|player_attacker|player_spawn|player_spawn|player_spawn|player_spawn|player_spawn|player_death|player_ultimate" skillneeded = "0|0|0|0|0|0|0|0|0" [[skill1]] setting = "es_xrand wcs_dmg 20 40" cmd = "if (server_var(wcs_dice) <= 30) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_l9EMddN8" racealias_l9EMddN8 = "es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg)" sfx = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 4 2 255;es est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 5 5 50 20 255 255;es est_Effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 5 5 0 0 255 255;es_xmath wcs_y1 + 50;es es_playsound event_var(userid) npc/strider/fire.wav 0.9;es es_playsound event_var(attacker) npc/strider/fire.wav 0.9;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(attacker);es_xmath wcs_z1 + 15;es_delayed 0.2 est_effect 11 #a 0 sprites/xfireball3.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 4 3 255" [[skill2]] setting = "es_xset wcs_chance 60" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_G7lwzh72" racealias_G7lwzh72 = "es wcs_setfx freeze event_var(userid) = 1 2" racealias_druid44 = "es est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 0 0 255 255" sfx = "es_xset wcs_x3 0;es_xset wcs_y3 0;es_xset wcs_z3 0;es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_getplayerlocation wcs_x3 wcs_y3 wcs_z3 event_var(userid);es es_xmath wcs_z2 + 50;es est_effect 3 #a 0 effects/strider_bulge_dudv_dx60.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_x3) server_var(wcs_y3) server_var(wcs_z3) .1 15 1 155 155 155 255;wcs_xalias racealias_spinsfx1" [[skill3]] setting = "es_xset wcs_invis 50" cmd = "es wcs_setfx invisp event_var(userid) = server_var(wcs_invis) 0" sfx = "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 60 100 0.8 0 255 255 255 1" [[skill4]] setting = "es_xset wcs_addhealth 120" cmd = "es wcs_setfx health event_var(userid) + server_var(wcs_addhealth) 0" sfx = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/strider_blackball.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_duration) 1.5 255" [[skill5]] setting = "es_xset wcs_longjump 1.7" cmd = "es wcs_setfx longjump event_var(userid) = server_var(wcs_longjump) 0" sfx = "" [[skill6]] setting = "es_xset wcs_speed 2.5" cmd = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0" sfx = "" [[skill7]] setting = "es_xset wcs_gravity 0.6" cmd = "es wcs_setfx gravity event_var(userid) = server_var(wcs_gravity) 0" sfx = "" [[skill8]] setting = "es_xset wcs_chance 30" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 1) then wcs_xalias racealias_w5siUtmX" racealias_w5siUtmX = "es_delayed 1 wcs spawn event_var(userid) 0" sfx = "" [[skill9]] setting = "es_xset wcs_duration 10" cmd = "es wcs_setfx god server_var(wcs_userid) = 1 server_var(wcs_duration)" sfx = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 60 2 20 10 1 255 255 255 255 1" cooldown = "20"