Новые Расы для WCS Narod NO STEAM FAST XP
Сообщений 31 страница 57 из 57
Поделиться3118-09-2012 17:31:38
Ммм.... и кому это надо на фасте.народе,класике это есть,или что нахолишь в инете всё сюда?
Если будет что реально стоющее ты выкладывай ну и для этого тема есть уже-_-
Поделиться3218-09-2012 17:32:45
ТЫ ЧЕ издеваешься????????????)) 1 ому вставлял в код и 2ому ) понимаю 1-2 расы но не 4 же) Вселд раз 4 значек считая от права
Мб за это наказывать
Поделиться3318-09-2012 18:35:56
Ммм.... и кому это надо на фасте.народе,класике это есть,или что нахолишь в инете всё сюда?
Если будет что реально стоющее ты выкладывай ну и для этого тема есть уже-_-
+1 , УГ хватит скидывать.
Поделиться3405-10-2012 23:09:33
[Нарута (Оптимус)] required = 0 maximum = 0 restrictmap = "" restrictteam = 0 restrictitem = "" teamlimit = 0 author = "Батырбек" desc = "" spawncmd = "" deathcmd = "" roundstartcmd = "" roundendcmd = "" preloadcmd = "" allowonly = "" onchange = "" numberofskills = 9 numberoflevels = 5 skillnames = "Нарута (Магия)|Нарута (Спрайт)|Нарату (Магистр)|Нарута (Мудрый)|Нарута (Сатана)|Нарута (Оптимус)|Нарута (Финиш)|Нарута (Союз)|Нарута (Яд)" skilldescr = "Скорость Команде|Замарозка|Команде хп|Возраждение Команде|Рандом|Буксировка|Поражения электрическим током|Большой Урон|Яд Эфекта" skillcfg = "player_spawn|player_attacker|player_death|player_death|player_attacker|player_attacker|player_attacker|player_attacker|player_attacker" skillneeded = "0|0|0|0|0|0|0|0|0" [[skill1]] setting = "es_xset wcs_teamspeed 1.1|es_xset wcs_teamspeed 1.2|es_xset wcs_teamspeed 1.3|es_xset wcs_teamspeed 1.4|es_xset wcs_teamspeed 2.5" cmd = "es_getplayerteam wcs_team event_var(userid);if (server_var(wcs_team) = 2) then es_xset wcs_team #t,#alive;if (server_var(wcs_team) = 3) then es_xset wcs_team #ct,#alive;es wcs_foreach player wcs_player server_var(wcs_team) "es wcs_setfx speed server_var(wcs_player) + server_var(wcs_teamspeed)" sfx = "" [[skill2]] setting = "es_xset wcs_chance 25|es_xset wcs_chance 218|es_xset wcs_chance 311|es_xset wcs_chance 344es_xset wcs_chance 444|es_xset wcs_chance 500es_xset wcs_chance 550" racealias_freeze = "es playerset freeze event_var(userid) 1;es_delayed 1 playerset freeze event_var(userid) 0" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_freeze" sfx = "" [[skill3]] setting = "es_xset wcs_teamaddhealth 20|es_xset wcs_teamaddhealth 120|es_xset wcs_teamaddhealth 160|es_xset wcs_teamaddhealth 220|es_xset wcs_teamaddhealth 320" cmd = 'es_getplayerteam wcs_team event_var(userid);if (server_var(wcs_team) = 2) then es_xset wcs_team #t,#alive;if (server_var(wcs_team) = 3) then es_xset wcs_team #ct,#alive;es wcs_foreach player wcs_player server_var(wcs_team) "es wcs_setfx health server_var(wcs_player) + server_var(wcs_addhealth)" sfx = "" [[skill4]] setting = "es_xset wcs_teamchance 99|es_xset wcs_teamchance 999|es_xset wcs_teamchance 1999|es_xset wcs_teamchance 2999|es_xset wcs_teamchance 3999" racealias_rein = "es wcs spawn event_var(userid);es wcs_xtell event_var(userid) r_reincarnation" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_rein" sfx = "" [[skill5]] setting = "es_xset wcs_divider 7;es_xset wcs_multiplier .6;es_xset wcs_time 9.5;es_xset wcs_speed 2.70;es_xset wcs_duration 3|es_xset wcs_divider 7;es_xset wcs_multiplier .6;es_xset wcs_time 9.8;es_xset wcs_speed 2.65;es_xset wcs_duration 3|es_xset wcs_divider 4;es_xset wcs_multiplier 1;es_xset wcs_time 9;es_xset wcs_speed 2.55;es_xset wcs_duration 2|es_xset wcs_divider 6;es_xset wcs_multiplier .6;es_xset wcs_time 9.5;es_xset wcs_speed 3.50;es_xset wcs_duration 2|es_xset wcs_divider 7;es_xset wcs_multiplier .6;es_xset wcs_time 9.8;es_xset wcs_speed 3.95;es_xset wcs_duration 3" cmd = "if (server_var(wcs_dice) <= 30) then if (server_var(wcs_dice) >= 25) then wcs_xalias racealias_uds1;if (server_var(wcs_dice) <= 30) then if (server_var(wcs_dice) >= 25) then wcs_xalias racealias_udsfx;if (server_var(wcs_dice) >= 50) then if (server_var(wcs_dice) <= 75) then wcs_xalias racealias_Narutosfx01;if (server_var(wcs_dice) >= 75) then wcs_xalias racealias_Narutosfx02;if (server_var(wcs_dice) >= 25) then wcs_xalias racealias_Narutosfx03" racealias_Narutosfx04 = "es wcs damage event_var(userid) event_var(attacker) server_var(wcs_divider)" racealias_Narutosfx05 = "es wcs drug event_var(userid) server_var(wcs_time);wcs_getlanguage wcs_lng wcs_lng_r_banished;es_format wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username) server_var(wcs_time);es_tell event_var(userid) #multi server_var(wcs_lng);es_tell event_var(attacker) #multi server_var(wcs_lng)" racealias_Narutosfx6 = "es playerset speed event_var(userid) server_var(wcs_speed);es_delayed server_var(wcs_duration) wcs_removefx speed event_var(userid)" racealias_Narutosfx7 = "es_xset wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_rand wcs_dmg 1 20;es_math wcs_dmg float;es_math wcs_dmg / server_var(wcs_divider);es playerset healthadd event_var(attacker) server_var(wcs_dmg)" racealias_Narutosfx8 = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_math wcs_z1 + 40;es_math wcs_z2 + 40;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 0 50 255 255 150;wcs_xalias racealias_multi" racealias_multi = es_math wcs_z1 + 40;es_math wcs_z2 + 40;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 0 20 0 255 255 150;wcs_xalias racealias_bm2" racealias_Narutosfx2 = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_math wcs_z1 + 20;es_math wcs_z2 + 20;es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 255 0 0 255" racalias_Narutosfx3 = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255;wcs_xalias racealias_Naruto" racealias_Narutosfx4 = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_math wcs_z1 + 40;es_math wcs_z2 + 40;es est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 0 0 255 255;wcs_xalias racealias_sh2" sfx = "0" [[skill6]] setting = "es_xsetinfo wcs_chance 100|es_xsetinfo wcs_chance 200|es_xsetinfo wcs_chance 300|es_xsetinfo wcs_chance 330|es_xsetinfo wcs_chance 430" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_sorcer3" racealias_Naruto003 = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 300;es_createvectorstring wcs_tmp server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es wcs pushto event_var(userid) server_var(wcs_tmp) -30" sfx = "" [[skill7]] setting = "es_xset wcs_multiplier 13|es_xset wcs_multiplier 14|es_xset wcs_multiplier 15|es_xset wcs_multiplier 18|es_xset wcs_multiplier 22" racealias_Narutosa1mo1 = "es wcs damage event_var(userid) event_var(attacker) server_var(wcs_multiplier);es_centertell event_var(attacker) Electrified;es_centertell event_var(userid) Electrified;wcs_xalias racealias_molshock" racealias_Narutomolshock = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_math wcs_z1 + 15;es est_effect 11 #a 0 sprites/physring1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 2 255" cmd = "if (server_var(wcs_dice) <= 15) then wcs_xalias racealias_Naritosa1mo1" sfx = "0" [[skill8]] setting = "es_xset wcs_multiplier 1.15|es_xset wcs_multiplier 3.20|es_xset wcs_multiplier 0.25|es_xset wcs_multiplier 6.30|es_xset wcs_multiplier 9.35" racealias_Narutoim3 = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);es_tell event_var(attacker) #multi #green[#lightgreenУдар Батырбека#green]#lightgreen server_var(wcs_dmg) Дамаг Наруты." cmd = "if (server_var(wcs_dice) <= 15) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_Narutaim3" sfx = "" [[skill9]] setting = "es_xset wcs_chance 10|es_xset wcs_chance 40|es_xset wcs_chance 60|es_xset wcs_chance 80|es_xset wcs_chance 100" racealias_Narutaburfire3 = "es wcs_setfx burn event_var(userid) = 1 5" racealias_Narutafirebnr3 = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 200 300 3 20 10 0 255 15 5 255 10" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_Narutaburfire3" sfx = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_Narutafirebnr3"
Отредактировано Батырбек (07-10-2012 07:54:51)
Поделиться3606-10-2012 12:28:22
Нафига ты пишешь 1 и тоже в 2 ух темах??????? Насчет кода смотри в другой теме и потом не жалуйся
Поделиться3813-10-2012 21:12:15
[Алмаз] #Requirement section required = 0 maximum = 0 #Restrict section restrictmap = "" restrictteam = 0 restrictitem = "" #Other info author = "Kira" desc = "" spawncmd = "" deathcmd = "" roundstartcmd = "" roundendcmd = "" preloadcmd = "" allowonly = "" onchange = "" #Skill information numberofskills = 8 numberoflevels = 6 skillnames = "Зеркало|Алмазная броня|Алмазные ботинки|Алмазный шлем|Алмазная аура|Алмазное сердце|Алмазная пуля|Продажа алмаза" skilldescr = "Возвращает дамаг|Имунитет к ножу|Увеличивает скорость|Имунитет к хедшотам|Имунитет к ульте|Дает ХП|Дамаг|Деньги" skillcfg = "player_victim|player_victim|player_spawn|player_victim|player_spawn|player_spawn|player_attacker|player_spawn" skillneeded = "0|0|0|0|0|0|0|0" #Skill specific information [[skill1]] setting = "es_xset wcs_chance 40;es_xset wcs_mirror 40|es_xset wcs_chance 50;es_xset wcs_mirror 50|es_xset wcs_chance 60;es_xset wcs_mirror 60|es_xset wcs_chance 70;es_xset wcs_mirror 70|es_xset wcs_chance 80;es_xset wcs_mirror 80|es_xset wcs_chance 100;es_xset wcs_mirror 100" racealias_mirror4 = "es wcs damage event_var(attacker) event_var(userid) server_var(wcs_mirror);es_tell event_var(userid) #multi #lightgreen:You have done #green server_var(wcs_mirror) mirror damage;es_tell event_var(attacker) #multi #lightgreen:You got #green server_var(wcs_mirror) mirror damage" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_mirror4" racealias_mirror2 = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_math wcs_z1 + 40;es_math wcs_z2 + 40;es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 255 160 130 255;es_math wcs_y1 + 170;wcs_xalias racealias_mirror3" racealias_mirror3 = "es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 255 160 130 255;es_math wcs_x1 + 70;es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 255 160 130 255" racealias_mirror = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es est_effect 10 #a 2.5 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 30 50 3 50 100 0 255 160 130 255 2;es_math wcs_z1 + 50;es est_effect 11 #a 0 sprites/orangelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 1 255;wcs_xalias racealias_mirror" sfx = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_mirror2" [[skill2]] setting = "es_xset wcs_chance 70|es_xset wcs_chance 75|es_xset wcs_chance 80|es_xset wcs_chance 85|es_xset wcs_chance 90|es_xset wcs_chance 100" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(weapon) = knife) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_wlvrn21" racealias_wlvrn21 = "es_set wcs_dmg event_var(dmg_health);es wcs_setfx health event_var(userid) + event_var(dmg_health) 0;wcs_xalias racealias_wlvrn22" racealias_wlvrn22 = "es_tell event_var(userid) #multi #lightgreenAdamantium Bones #default:#green event_var(es_attackername) attacks you with no results.;es_tell event_var(attacker) #multi #lightgreenAdamantium Bones #default:#green event_var(es_username) has indestructable bones." sfx = "" [[skill3]] setting = "es_xset wcs_speed 1.50|es_xset wcs_speed 1.60|es_xset wcs_speed 1.70|es_xset wcs_speed 1.80|es_xset wcs_speed 2.00|es_xset wcs_speed 2.50" cmd = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0;es_tell event_var(userid) #multi #green[#lightgreenSpeed#green] #lightgreenis activated." sfx = "" [[skill4]] setting = "es_xset wcs_chance 50|es_xset wcs_chance 55|es_xset wcs_chance 60|es_xset wcs_chance 65|es_xset wcs_chance 99|es_xset wcs_chance 100" cmd = "if (event_var(hitgroup) = 1) then playerset healthadd event_var(userid) event_var(dmg_health)" sfx = "if (server_var(wcs_dice) <= 15) then es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 15) then es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= 15) then es_if (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 155 5 155 255" [[skill5]] setting = "es_xset wcs_chance 18|es_xset wcs_chance 36|es_xset wcs_chance 52|es_xset wcs_chance 68|es_xset wcs_chance 84|es_xset wcs_chance 100" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_setfx ulti_immunity event_var(userid) = 1 0;if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xtell event_var(userid) r_blink" sfx = "" [[skill6]] setting = "es_xset wcs_addhealth 100|es_xset wcs_addhealth 200|es_xset wcs_addhealth 300|es_xset wcs_addhealth 400|es_xset wcs_addhealth 500|es_xset wcs_addhealth 600" cmd = "es wcs_setfx health event_var(userid) + server_var(wcs_addhealth) 0;es_tell event_var(userid) #multi #green[#lightgreenDark Armor#green] #defaultYou got server_var(wcs_addhealth) extra health." sfx = "" [[skill7]] setting = "es_xset wcs_damage 50;es_xset wcs_chance 50|es_xset wcs_damage 70;es_xset wcs_chance 60|es_xset wcs_damage 90;es_xset wcs_chance 70|es_xset wcs_damage 110;es_xset wcs_chance 80|es_xset wcs_damage 130;es_xset wcs_chance 90|es_xset wcs_damage 150;es_xset wcs_chance 100" racealias_deathsd2 = "es_playsound event_var(userid) ambient\explosions\explode_9.wav;es wcs damage event_var(userid) event_var(attacker) server_var(wcs_damage);es_centertell event_var(attacker) server_var(wcs_damage);es_centertell event_var(userid) server_var(wcs_damage) additional damage;wcs_xalias racealias_voidsh22" racealias_voidsh22 = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_deathsd2" sfx = "0" [[skill8]] setting = "es_xset wcs_money 7500;es_xset wcs_chance 100|es_xset wcs_money 15000;es_xset wcs_chance 100|es_xset wcs_money 22500;es_xset wcs_chance 100|es_xset wcs_money 30000;es_xset wcs_chance 100|es_xset wcs_money 35000;es_xset wcs_chance 100|es_xset wcs_money 40000;es_xset wcs_chance 100" racealias_moneysp= "es playerset cashadd event_var(userid) server_var(wcs_money);es_tell event_var(userid) #multi #Lightgreen : The Bank granted you #Green server_var(wcs_money) cash" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_moneysp" sfx = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 255 255 0 255"
Поделиться3913-10-2012 21:13:49
[Кровавый мастер] #Requirement section required = 0 maximum = 0 #Restrict section restrictmap = "" restrictteam = 0 restrictitem = "" #Other info author = "Kira" desc = "" spawncmd = "" deathcmd = "" roundstartcmd = "" roundendcmd = "" preloadcmd = "" allowonly = "" onchange = "" #Skill information numberofskills = 6 numberoflevels = 1 skillnames = "Хождение по крови|Фонтан крови|Кровавая пуля|Истекание кровью|Сердцебиение|Кровавая броня" skilldescr = "Увеличивает скорость|Хп за поподание|Дамаг|Дает хп за попадание в вас|Регенерация Хп|Имунитет к ульте" skillcfg = "player_spawn|player_attacker|player_attacker|player_victim|player_spawn|player_spawn" skillneeded = "0|0|0|0|0|0" #Skill specific information [[skill1]] setting = "es_xset wcs_speed 2.0" cmd = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0;es_tell event_var(userid) #multi #green[#lightgreenSpeed#green] #lightgreenis activated." sfx = "" [[skill2]] setting = "es_xset wcs_chance 100;es_xset wcs_hp 500" racealias_blood1 = "es_fire event_var(userid) env_blood emitblood;es_trick dispatcheffect event_var(userid) ManhackSparks 1;es playerset healthadd event_var(attacker) server_var(wcs_hp);es_tell event_var(attacker) #multi #lightgreenYou have gained #green server_var(wcs_hp) #lightgreenHealth;wcs_xalias racealias_bloodsfx" racealias_bloodsfx = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_math wcs_z1 + 50;es_math wcs_z2 + 50;es est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 5 5 255 0 0 255;es est_effect 10 #a 0 sprites/tp_beam001.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 50 5 1.5 10 50 0 255 0 0 255 80" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_blood1" sfx = "0" [[skill3]] setting = "es_xset wcs_damage 50;es_xset wcs_chance 100" racealias_deathsd2 = "es_playsound event_var(userid) ambient\explosions\explode_9.wav;es wcs damage event_var(userid) event_var(attacker) server_var(wcs_damage);es_centertell event_var(attacker) server_var(wcs_damage);es_centertell event_var(userid) server_var(wcs_damage) additional damage;wcs_xalias racealias_voidsh22" racealias_voidsh22 = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_deathsd2" sfx = "0" [[skill4]] setting = "es_xset wcs_chance 90" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_wlvrn41" racealias_wlvrn41 = "es_set wcs_dmg event_var(dmg_health);es_delayed 5 wcs_setfx health event_var(userid) + event_var(dmg_health) 0;wcs_xalias racealias_wlvrn42" racealias_wlvrn42 = "es_delayed 5 es_xtell event_var(userid) #multi #lightgreenHeal Factor #default:#green You recover from #lightgreen event_var(es_attackername) #greenattacks" sfx = "" [[skill5]] setting = "es_xset wcs_hp 500;es_xset wcs_time 2;es_xset wcs_waves 500;es_xset wcs_radius 200" cmd = "es wcsgroup set regeneration event_var(userid) 1;es wcsgroup set regen_round event_var(userid) server_var(wcs_roundcounter);es_delayed 1 wcs_regeneration event_var(userid) server_var(wcs_hp) server_var(wcs_time) server_var(wcs_radius) server_var(wcs_waves) 0" sfx = "" [[skill6]] setting = "es_xset wcs_chance 100" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_setfx ulti_immunity event_var(userid) = 1 0;if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xtell event_var(userid) r_blink" sfx = ""
Поделиться4115-10-2012 23:45:39
[Минекрафт] required = 12000 maximum = 0 restrictmap = "" restrictteam = 0 restrictitem = "" teamlimit = 0 author = "Батырбек" desc = "" spawncmd ="es playerset model event_var(userid) es playerset model event_var(userid) models/player/vad36minecraft/human.mdl" deathcmd = "" roundstartcmd = "" roundendcmd = "" preloadcmd = "" allowonly = "" onchange = "" numberofskills = 9 numberoflevels = 3 skillnames = "Минекрафт страшный|Съешь меня|Сумеречная вспышка|Сущьность демона|Клинки Аззинота|Энергетический куб|Господство|Душа проклятого|Бессмертие" skilldescr = "Хп|Притягивает врага|Паралич|Регенерация хп|Урон|Замарозка|Скорость+гравити|Закапаеть противника|Регенириуеть повреждённые и Внутреные веши" skillcfg = "player_spawn|player_attacker|player_attacker|player_spawn|player_attacker|player_attacker|player_spawn|player_attacker|player_ultimate" skillneeded = "0|10|20|30|40|50|60|70|80" #Aliases used racealias_Absalom5s = "es_tell server_var(wcs_userid) #multi #green"Донатело Бессмертие Донат активно";es_tell server_var(wcs_userid) #multi #greenSpeed #lightgreen= server_var(wcs_speed) #greenGravity #lightgreen= 0.3 #greenHp #lightgreen+ 1000 #greenClip #lightgreen= 200" racealias_Absalom1s = "es_tell event_var(userid) #multi #green"Донатело Экстернал Донать активно";es_tell event_var(userid) #multi #greenSpeed #lightgreen= server_var(wcs_speed) #greenGravity #lightgreen= server_var(wcs_gravity)" [[skill1]] setting = "es_xset wcs_addhealth 200|es_xset wcs_addhealth 500|es_xset wcs_addhealth 1000" cmd = "es wcs_setfx health event_var(userid) + server_var(wcs_addhealth) 0" sfx = "" [[skill2]] setting = "es_xset wcs_chance 28|es_xset wcs_chance 33|es_xset wcs_chance 45" cmd = "es_xset vector2 0;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(attacker);es es_xmath wcs_z1 - 80;es es_xmath wcs_z2 + 40;es_createvectorstring vector2 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es_delayed .3 wcs pushto event_var(userid) server_var(vector2) 7;es_delayed 0.1 wcs_setaim event_var(attacker) event_var(userid) -5;es_tell event_var(attacker) Lasso your opponent;es_tell event_var(userid) You have been LASSOED" sfx = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 5 255 151 67 255" [[skill3]] setting = "es_xset wcs_chance 30;es_set time 2.2|es_xset wcs_chance 35;es_set time 3.2|es_xset wcs_chance 35;es_set time 9.2" racealias_yhnvf45rrv = "es_setplayerprop event_var(userid) CBasePlayer.m_fFlags 66;es_delayed server_var(time) es_setplayerprop event_var(userid) CBasePlayer.m_fFlags 0" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_yhnvf45rrv" sfx = "say paralich" [[skill4]] setting = "es_xset wcs_hp 75;es_xset wcs_time 3;es_xset wcs_waves 1500;es_xset wcs_radius 200|es_xset wcs_hp 95;es_xset wcs_time 2;es_xset wcs_waves 1700;es_xset wcs_radius 200|es_xset wcs_hp 100;es_xset wcs_time 1;es_xset wcs_waves 1900;es_xset wcs_radius 200" cmd = "es wcsgroup set regeneration event_var(userid) 1;es wcsgroup set regen_round event_var(userid) server_var(wcs_roundcounter);es_delayed 1 wcs_regeneration event_var(userid) server_var(wcs_hp) server_var(wcs_time) server_var(wcs_radius) server_var(wcs_waves) 0" sfx = "" [[skill5]] setting = "es_xset wcs_mul 7.15;es_set wcs_chance 50|es_xset wcs_mul 8.20;es_set wcs_chance 100|es_xset wcs_mul 9.99;es_set wcs_chance 200" racealias_dfdfd453f = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_mul);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg)" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_dfdfd453f" sfx = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 10;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 150 3 10 100 8 0 255 0 255 2;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 150 3 10 100 8 0 255 0 255 2;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 30;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 150 3 10 100 8 0 255 0 255 2;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 150 3 10 100 8 0 255 0 255 2" [[skill6]] setting = "es_xset wcs_chance 30|es_xset wcs_chance 50|es_xset wcs_chance 100" racealias_freezemariooo = "es playerset freeze event_var(userid) 1;es_delayed 1 playerset freeze event_var(userid) 0" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_freezemariooo" sfx = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_math wcs_z1 + 1620;es_math wcs_z2 + 20;es est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 30 255 10 25 255" [[skill7]] setting = "es_xset wcs_speed 1.50;es_xset wcs_gravity 0.50|es_xset wcs_speed 1.55;es_xset wcs_gravity 1.48|es_xset wcs_speed 2.30;es_xset wcs_gravity 0.50" cmd = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0;es_delayed 2 wcs_setfx gravity event_var(userid) = server_var(wcs_gravity) 0;es_delayed 7 playerset clip event_var(userid) 2 200;es_delayed 7 playerset clip event_var(userid) 1 200;wcs_xalias racealias_Absalom1s" sfx = "es_xdoblock wcs/addons/effect/Absalom1" [[skill8]] setting = "" cmd = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 80;es es_xmath wcs_z2 - 100;es_setpos event_var(userid) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);wcs_xalias racealias_cherv3i;es_delayed 20 wcs_xalias racealias_cherv3" sfx = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 10;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 150 3 10 100 8 0 255 0 255 2;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 150 3 10 100 8 0 255 0 255 2;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 30;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 150 3 10 100 8 0 255 0 255 2;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 150 3 10 100 8 0 255 0 255 2" [[skill9]] setting = "es_xset wcs_sp 1.50|es_xset wcs_sp 1.55|es_xset wcs_sp 1.99" cmd = "es_delayed 1 wcs_xalias racealias_Absalom5s;es wcs_setfx speed server_var(wcs_userid) + server_var(wcs_sp);es wcs_setfx gravity server_var(wcs_userid) = 0.30;es_delayed 7 playerset clip server_var(wcs_userid) 2 200;es_delayed 7 playerset clip server_var(wcs_userid) 1 200;es wcs_setfx health server_var(wcs_userid) + 1000 0" sfx = "" cooldown = "15"
Поделиться4215-10-2012 23:54:56
Вот_ссылка_на_моделку_для расы_минекрафт ...
http://liveforums.rusfolder.net/files/download/526/?33138432&bc6vzUvgVAti68MhV6hLZwdBYA3Xe9eisNQpqnKItWQoikkmdnX2tg==
Отредактировано Батырбек (19-10-2012 01:24:01)
Поделиться4419-10-2012 01:18:39
[Рокий - Ловушкин] #Requirement section required = 110 maximum = 0 #Restrict section restrictmap = "" restrictteam = 0 restrictitem = "" teamlimit = 0 #Other info author = "Батырбек" desc = "" spawncmd = "es playerset model event_var(userid) modelheadcrab.mdl" deathcmd = "" roundstartcmd = "" roundendcmd = "" preloadcmd = "" allowonly = "" onchange = "" #Skill information numberofskills = 5 numberoflevels = 4 skillnames = "Агент|Троль Крика|Трололо|Очкарик|Эфект" skilldescr = "Шпион|Мелкие Ловушки|Жизни| яд|урон" skillcfg = "player_spawn|player_spawn|player_spawn|player_attacker|player_attacker" skillneeded = "0|0|0|0|4" #Skill specific information [[skill1]] setting = "es_xset wcs_chance 10|es_xset wcs_chance 12|es_xset wcs_chance 14|es_xset wcs_chance 16" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_delayed 1 wcs_mole_activate event_var(userid)" sfx = "" [[skill2]] setting = "es_xset wcs_count 100;es_xset wcs_params 10_12_200|es_xset wcs_count 100;es_xset wcs_params 20_20_22|es_xset wcs_count 100;es_xset wcs_params 30_30_32|es_xset wcs_count 100;es_xset wcs_params 40_40_42" cmd = "es wcsgroup set ability event_var(userid) warden;es wcsgroup set ability_count event_var(userid) server_var(wcs_count);es wcsgroup set ability_parameter event_var(userid) server_var(wcs_params);es wcsgroup set ability_cooldown event_var(userid) 3" sfx = "" [[skill3]] setting = "es_xset wcs_addhealth 150|es_xset wcs_addhealth 210|es_xset wcs_addhealth 220|es_xset wcs_addhealth 250" cmd = "es wcs_setfx health event_var(userid) + server_var(wcs_addhealth) 0" sfx = "" [[skill4]] setting = "es_set wcs_dmg 50;es_set wcs_chance 100;es_set wcs_tick 8|es_set wcs_dmg 99;es_set wcs_chance 150;es_set wcs_tick 9.5|es_set wcs_dmg 109;es_set wcs_chance 250;es_set wcs_tick 9.5|es_set wcs_dmg 119;es_set wcs_chance 350;es_set wcs_tick 9.5" racealias_poison = "es wcs poison event_var(userid) event_var(attacker) server_var(wcs_dmg) server_var(wcs_tick)" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance) then wcs_xalias racealias_poison" sfx = "es_xdoblock wcs/addons/effect/truba" [[skill5]] setting = "es_xset wcs_mul 0.15;es_set wcs_chance 15|es_xset wcs_mul 0.20;es_set wcs_chance 20|es_xset wcs_mul 0.40;es_set wcs_chance 100|es_xset wcs_mul 0.60;es_set wcs_chance 200" racealias_crutdamage = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_mul);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg)" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_crutdamage" sfx = "es_xdoblock wcs/addons/effect/radugaspawn"
Поделиться4619-10-2012 01:24:53
Эта 1 Эфект block truba { es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid) es_xmath wcs_z1 + 1 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es_xmath wcs_z1 + 2 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es_xmath wcs_z1 + 3 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es_xmath wcs_z1 + 4 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es_xmath wcs_z1 + 5 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es_xmath wcs_z1 + 6 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es_xmath wcs_z1 + 7 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es_xmath wcs_z1 + 8 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es_xmath wcs_z1 + 9 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es_xmath wcs_z1 + 10 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es_xmath wcs_z1 + 11 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es_xmath wcs_z1 + 12 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es_xmath wcs_z1 + 13 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es_xmath wcs_z1 + 14 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es_xmath wcs_z1 + 15 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es_xmath wcs_z1 + 16 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es_xmath wcs_z1 + 17 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es_xmath wcs_z1 + 18 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es_xmath wcs_z1 + 19 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es_xmath wcs_z1 + 20 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es_xmath wcs_z1 - 20 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es_xmath wcs_z1 - 21 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es_xmath wcs_z1 - 22 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es_xmath wcs_z1 - 23 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es_xmath wcs_z1 - 24 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es_xmath wcs_z1 - 25 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es_xmath wcs_z1 - 26 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es_xmath wcs_z1 - 27 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es_xmath wcs_z1 - 28 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es_xmath wcs_z1 - 29 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es_xmath wcs_z1 - 30 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es_xmath wcs_z1 - 31 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es_xmath wcs_z1 - 32 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es_xmath wcs_z1 - 33 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es_xmath wcs_z1 - 34 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es_xmath wcs_z1 - 35 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es_xmath wcs_z1 - 36 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es_xmath wcs_z1 - 37 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es_xmath wcs_z1 - 38 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es_xmath wcs_z1 - 39 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1 es_toptext event_var(userid) 5 #red effects by batirbek. es_toptext event_var(attacker) 5 #red effects by batirbek.
Отредактировано Батырбек (19-10-2012 11:23:12)
Поделиться4719-10-2012 01:26:59
Вот и 2 Эфект block radugaspawn { es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_userid) es est_effect 3 #a 0 effects/splash3.vmt 0 0 1200 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 1 11 51 234 249 255 es est_effect 3 #a 3 effects/splash3.vmt 0 0 1100 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 2 11 232 68 194 255 es est_effect 3 #a 6 effects/splash3.vmt 0 0 1000 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2.5 2.5 11 63 237 115 255 es est_effect 3 #a 9 effects/splash3.vmt 0 0 900 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 3 11 239 235 61 255 es est_effect 3 #a 12 effects/splash3.vmt 0 0 800 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3.5 3.5 11 255 45 45 255 es est_effect 3 #a 15 effects/splash3.vmt 0 0 700 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 4 4 11 185 115 117 255 es est_effect 3 #a 18 effects/splash3.vmt 0 0 600 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 4.5 4.5 11 187 185 113 255 es est_effect 3 #a 21 effects/splash3.vmt 0 0 500 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 5 5 11 149 149 149 255 es est_effect 3 #a 24 effects/splash3.vmt 0 0 400 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 5.5 5.5 11 45 255 102 255 es est_effect 3 #a 27 effects/splash3.vmt 0 0 300 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 6 6 11 219 222 78 255 es est_effect 3 #a 30 effects/splash3.vmt 0 0 200 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 6.5 6.5 11 255 255 255 255 est_effect 10 #a 20 effects/blood_core.vmt 50 0 900 10 5000 2 100 300 1.8 51 234 249 255 255 est_effect 10 #a 21 effects/blood_core.vmt 100 0 900 10 5000 2 100 300 5 232 68 194 255 255 est_effect 10 #a 22 effects/blood_core.vmt 200 0 900 10 5000 2 100 300 5 63 237 115 255 255 est_effect 10 #a 23 effects/blood_core.vmt 300 0 900 10 5000 2 100 300 5.8 239 235 61 255 255 est_effect 10 #a 24 effects/blood_core.vmt 400 0 900 10 5000 2 100 300 5.8 255 45 45 255 255 est_effect 10 #a 25 effects/blood_core.vmt 500 0 900 10 5000 2 100 900 5.8 185 115 117 255 255 est_effect 10 #a 26 effects/blood_core.vmt 600 0 900 10 5000 2 900 300 5.8 187 185 113 255 255 est_effect 10 #a 27 effects/blood_core.vmt 700 0 900 10 5000 2 900 300 5.8 149 149 149 255 255 est_effect 10 #a 28 effects/blood_core.vmt 800 0 900 10 5000 2 900 300 5.8 45 255 102 255 255 est_effect 10 #a 29 effects/blood_core.vmt 900 0 900 10 5000 2 900 300 5.8 219 222 78 255 255 est_effect 10 #a 30 effects/blood_core.vmt 1000 0 900 10 5000 2 900 300 5.8 255 255 255 255 255 es_toptext event_var(userid) 5 #red effects by batirbek. es_toptext event_var(attacker) 5 #red effects by batirbek. }
Отредактировано Батырбек (19-10-2012 11:22:37)
Поделиться4819-10-2012 01:32:48
Вот картинки от первого эфекта :
http://s1.uploads.ru/t/MhsaJ.jpg
____________________________
Вот картинка от второго эфекта :
http://s1.uploads.ru/t/i24bZ.jpg
____________________________
Поделиться4924-10-2012 15:41:36
Вот картинки от первого эфекта :
http://s1.uploads.ru/t/MhsaJ.jpg
____________________________
Вот картинка от второго эфекта :
http://s1.uploads.ru/t/i24bZ.jpg
____________________________
Забанить бы тебя хорошенько за вранье и воровство рас. Это не твои эффекты а эффекты айскиллера. кто не верит предоставлю ссылку на них. и на скиллы кстати тоже.
Если хочешь добавить расу. Сделай ее сам. Скопировать каждый дурак сможет. И если решишь сделать сам сделай ее на русском языке а не на фиг пойми на чем.
Отредактировано Alfavit (24-10-2012 15:43:10)
Поделиться5024-10-2012 17:14:03
Я так и знал, что это не его работы....
Поделиться5124-10-2012 18:19:41
Я так и знал, что это не его работы....
помоему это уже все поняли , слишком много он скидывает , а как спроси , он не знает ) , тырить расы других людей , это плохо , не уважуха....
Поделиться5228-10-2012 07:00:57
Я не краду вы что опупели так говарить вы оскорбили чужой труд
Поделиться5328-10-2012 17:49:32
Я не краду вы что опупели так говарить вы оскорбили чужой труд
согласен , человек трудился в гугле искал
Поделиться5428-10-2012 17:51:28
Я не краду вы что опупели так говарить вы оскорбили чужой труд
Сложно гуглить да....
Поделиться5528-10-2012 17:54:10
Я не краду вы что опупели так говарить вы оскорбили чужой труд
да ? ой извените тогда. ахах
второй скрин эффекта который якобы твой) тему не хочу искать можно все сделать гораздо проще. заходим на сервер. changerace Скитлс. И наблюдаем этот эффект при ресе. Смотрим рейс дескрипшн и видим автора - IceKiller. Думаю на этом можно и закончить глупый спор) Если нужны еще доказательства я их предоставлю, но уже буду требовать за проделанные мной поиски тебе бан.
Отредактировано Alfavit (28-10-2012 17:55:55)
Поделиться5626-02-2013 13:12:40
Человеку просто заняться нечем,вот и пишет всякий бред да ворованные расы в варкрафт-сурса
Поделиться5724-12-2014 14:19:50
# Код:
[Вампир с ножом]
required = 0
maximum = 0
restrictmap = ""
restrictteam = 0
restrictitem = ""
teamlimit = 0
author = "Bublon"
desc = ""
spawncmd = "es wcs_restrict event_var(userid) tmp,galil,ak47,scout,sg552,awp,g3sg1,famas,m4a1,aug,sg550,glock,usp,p228,deagle,elite,fiveseven,m3,xm1014,mac10,mp5navy,ump45,p90,m249;es_tell server_var(wcs_userid) Race by b0t1q."
deathcmd = ""
roundstartcmd = ""
roundendcmd = ""
preloadcmd = ""
allowonly = ""
onchange = ""
numberofskills = 3
numberoflevels = 4
skillnames = "Сумасшедший убийца|Неостановимый убийца|Сумасшедший с ножом"
skilldescr = "Вампир|Скорость|Доп.урон"
skillcfg = "player_attacker|player_spawn|player_attacker"
skillneeded = "0|0|0"
[[skill1]]
setting = "es_xset wcs_divider 1|es_xset wcs_divider 0.9|es_xset wcs_divider 0.8|es_xset wcs_divider 0.1"
cmd = "if (server_var(wcs_dice) <= 100) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_o1"
racealias_o1 = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg / server_var(wcs_divider);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs_setfx health event_var(attacker) + server_var(wcs_dmg) 0"
sfx = ""
[[skill2]]
setting = "es_xset wcs_speed 1.50|es_xset wcs_speed 1.75|es_xset wcs_speed 2.00|es_xset wcs_speed 2.50"
cmd = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0"
sfx = ""
[[skill3]]
setting = "es_xset wcs_chance 25|es_xset wcs_chance 50|es_xset wcs_chance 75|es_xset wcs_chance 80"
racealias_o2 = "es_set wcs_dmg event_var(dmg_health);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg)"
cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = knife) then wcs_xalias racealias_o2"
sfx = ""