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Новые Расы для WCS Narod NO STEAM FAST XP

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1

Новые Расы для WCS Narod NO STEAM FAST XP
http://i.imgur.com/2K8Qx.gif

Отредактировано Батырбек (19-10-2012 01:35:36)

0

31

Ммм.... и кому это надо на фасте.народе,класике это есть,или что нахолишь в инете всё сюда?
Если будет что реально стоющее ты выкладывай ну и для этого тема есть уже-_-

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32

}{оТт@бь)4 написал(а):

ТЫ ЧЕ издеваешься????????????)) 1 ому вставлял в код и 2ому ) понимаю 1-2 расы но не  4 же) Вселд раз 4 значек считая от права

Мб за это наказывать  :D

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33

[E[x]kLUziVe?!™] написал(а):

Ммм.... и кому это надо на фасте.народе,класике это есть,или что нахолишь в инете всё сюда?
Если будет что реально стоющее ты выкладывай ну и для этого тема есть уже-_-

+1 , УГ хватит скидывать.

-1

34

Код:
[Нарута (Оптимус)]
	required           = 0
	maximum            = 0


	restrictmap        = ""
	restrictteam       = 0
	restrictitem       = ""
	teamlimit          = 0


	author             = "Батырбек"
	desc               = ""
	spawncmd           = ""
	deathcmd           = ""
	roundstartcmd      = ""
	roundendcmd        = ""
	preloadcmd         = ""
	allowonly          = ""
	onchange           = ""


	numberofskills     = 9
	numberoflevels     = 5
	skillnames         = "Нарута (Магия)|Нарута (Спрайт)|Нарату (Магистр)|Нарута (Мудрый)|Нарута (Сатана)|Нарута (Оптимус)|Нарута (Финиш)|Нарута (Союз)|Нарута (Яд)"
	skilldescr         = "Скорость Команде|Замарозка|Команде хп|Возраждение Команде|Рандом|Буксировка|Поражения электрическим током|Большой Урон|Яд Эфекта"
	skillcfg           = "player_spawn|player_attacker|player_death|player_death|player_attacker|player_attacker|player_attacker|player_attacker|player_attacker"
	skillneeded        = "0|0|0|0|0|0|0|0|0"


	[[skill1]] 
setting = "es_xset wcs_teamspeed 1.1|es_xset wcs_teamspeed 1.2|es_xset wcs_teamspeed 1.3|es_xset wcs_teamspeed 1.4|es_xset wcs_teamspeed 2.5" 
cmd = "es_getplayerteam wcs_team event_var(userid);if (server_var(wcs_team) = 2) then es_xset wcs_team #t,#alive;if (server_var(wcs_team) = 3) then es_xset wcs_team #ct,#alive;es wcs_foreach player wcs_player server_var(wcs_team) "es wcs_setfx speed server_var(wcs_player) + server_var(wcs_teamspeed)" 
sfx = "" 

	[[skill2]]
	setting = "es_xset wcs_chance 25|es_xset wcs_chance 218|es_xset wcs_chance 311|es_xset wcs_chance 344es_xset wcs_chance 444|es_xset wcs_chance 500es_xset wcs_chance 550"
	racealias_freeze = "es playerset freeze event_var(userid) 1;es_delayed 1 playerset freeze event_var(userid) 0"
	cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_freeze"
	sfx = ""


	[[skill3]]
        setting = "es_xset wcs_teamaddhealth 20|es_xset wcs_teamaddhealth 120|es_xset wcs_teamaddhealth 160|es_xset wcs_teamaddhealth 220|es_xset wcs_teamaddhealth 320"
        cmd = 'es_getplayerteam wcs_team event_var(userid);if (server_var(wcs_team) = 2) then es_xset wcs_team #t,#alive;if (server_var(wcs_team) = 3) then es_xset wcs_team #ct,#alive;es wcs_foreach player wcs_player server_var(wcs_team) "es wcs_setfx health server_var(wcs_player) + server_var(wcs_addhealth)"
        sfx = ""
  
   

    [[skill4]]
    setting        = "es_xset wcs_teamchance 99|es_xset wcs_teamchance 999|es_xset wcs_teamchance 1999|es_xset wcs_teamchance 2999|es_xset wcs_teamchance 3999"
    racealias_rein = "es wcs spawn event_var(userid);es wcs_xtell event_var(userid) r_reincarnation"
    cmd            = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_rein"
    sfx            = ""
   
	[[skill5]]
    setting   = "es_xset wcs_divider 7;es_xset wcs_multiplier .6;es_xset wcs_time 9.5;es_xset wcs_speed 2.70;es_xset wcs_duration 3|es_xset wcs_divider 7;es_xset wcs_multiplier .6;es_xset wcs_time 9.8;es_xset wcs_speed 2.65;es_xset wcs_duration 3|es_xset wcs_divider 4;es_xset wcs_multiplier 1;es_xset wcs_time 9;es_xset wcs_speed 2.55;es_xset wcs_duration 2|es_xset wcs_divider 6;es_xset wcs_multiplier .6;es_xset wcs_time 9.5;es_xset wcs_speed 3.50;es_xset wcs_duration 2|es_xset wcs_divider 7;es_xset wcs_multiplier .6;es_xset wcs_time 9.8;es_xset wcs_speed 3.95;es_xset wcs_duration 3"
    cmd      = "if (server_var(wcs_dice) <= 30) then if (server_var(wcs_dice) >= 25) then wcs_xalias racealias_uds1;if (server_var(wcs_dice) <= 30) then if (server_var(wcs_dice) >= 25) then wcs_xalias racealias_udsfx;if (server_var(wcs_dice) >= 50) then if (server_var(wcs_dice) <= 75) then wcs_xalias racealias_Narutosfx01;if (server_var(wcs_dice) >= 75) then wcs_xalias racealias_Narutosfx02;if (server_var(wcs_dice) >= 25) then wcs_xalias racealias_Narutosfx03"
    racealias_Narutosfx04 =     "es wcs damage event_var(userid) event_var(attacker) server_var(wcs_divider)"
    racealias_Narutosfx05  =   "es wcs drug event_var(userid) server_var(wcs_time);wcs_getlanguage wcs_lng wcs_lng_r_banished;es_format wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username) server_var(wcs_time);es_tell event_var(userid) #multi server_var(wcs_lng);es_tell event_var(attacker) #multi server_var(wcs_lng)"
    racealias_Narutosfx6   =  "es playerset speed event_var(userid) server_var(wcs_speed);es_delayed server_var(wcs_duration) wcs_removefx speed event_var(userid)"
    racealias_Narutosfx7  = "es_xset wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_rand wcs_dmg 1 20;es_math wcs_dmg float;es_math wcs_dmg / server_var(wcs_divider);es playerset healthadd event_var(attacker) server_var(wcs_dmg)"
    racealias_Narutosfx8 = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_math wcs_z1 + 40;es_math wcs_z2 + 40;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 0 50 255 255 150;wcs_xalias racealias_multi"
	racealias_multi = es_math wcs_z1 + 40;es_math wcs_z2 + 40;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 0 20 0 255 255 150;wcs_xalias racealias_bm2"
    racealias_Narutosfx2  = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_math wcs_z1 + 20;es_math wcs_z2 + 20;es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 255 0 0 255"
    racalias_Narutosfx3  = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255;wcs_xalias racealias_Naruto"
    racealias_Narutosfx4 = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_math wcs_z1 + 40;es_math wcs_z2 + 40;es est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 0 0 255 255;wcs_xalias racealias_sh2"
    sfx     =   "0" 

[[skill6]]
setting =        "es_xsetinfo wcs_chance 100|es_xsetinfo wcs_chance 200|es_xsetinfo wcs_chance 300|es_xsetinfo wcs_chance 330|es_xsetinfo wcs_chance 430"
cmd =            "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_sorcer3"
racealias_Naruto003 = 	"es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 300;es_createvectorstring wcs_tmp server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es wcs pushto event_var(userid) server_var(wcs_tmp) -30"
sfx =            "" 

[[skill7]]
    setting =    "es_xset wcs_multiplier 13|es_xset wcs_multiplier 14|es_xset wcs_multiplier 15|es_xset wcs_multiplier 18|es_xset wcs_multiplier 22"
    racealias_Narutosa1mo1 =  "es wcs damage event_var(userid) event_var(attacker) server_var(wcs_multiplier);es_centertell event_var(attacker) Electrified;es_centertell event_var(userid) Electrified;wcs_xalias racealias_molshock"
    racealias_Narutomolshock = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_math wcs_z1 + 15;es est_effect 11 #a 0 sprites/physring1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 2 255"
    cmd =       "if (server_var(wcs_dice) <= 15) then wcs_xalias racealias_Naritosa1mo1"
    sfx  =      "0" 

[[skill8]]
setting =     "es_xset wcs_multiplier 1.15|es_xset wcs_multiplier 3.20|es_xset wcs_multiplier 0.25|es_xset wcs_multiplier 6.30|es_xset wcs_multiplier 9.35"
racealias_Narutoim3 =   	"es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);es_tell event_var(attacker) #multi #green[#lightgreenУдар Батырбека#green]#lightgreen server_var(wcs_dmg) Дамаг Наруты."
cmd =         "if (server_var(wcs_dice) <= 15) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_Narutaim3"
sfx =         "" 

[[skill9]]
    setting =    "es_xset wcs_chance 10|es_xset wcs_chance 40|es_xset wcs_chance 60|es_xset wcs_chance 80|es_xset wcs_chance 100"
    racealias_Narutaburfire3 = "es wcs_setfx burn event_var(userid) = 1 5"
    racealias_Narutafirebnr3 = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 200 300 3 20 10 0 255 15 5 255 10"
    cmd =       "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_Narutaburfire3"
    sfx =       "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_Narutafirebnr3"

Отредактировано Батырбек (07-10-2012 07:54:51)

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35

Посмотрите добавите ........раса хорошая ........
http://i.imgur.com/6ufjo.png

Отредактировано Батырбек (19-10-2012 01:23:26)

0

36

Нафига ты пишешь 1 и тоже в 2 ух темах??????? Насчет кода смотри в другой теме и потом не жалуйся

0

37

Всем привет
Im - remember
http://wcscss.teamstat.ru/sig.php?player_id=25651&amp;background=random

0

38

Код:
[Алмаз]
    #Requirement section
 required           = 0
 maximum            = 0
 
    #Restrict section
 restrictmap        = ""
 restrictteam       = 0
 restrictitem       = ""
 
    #Other info
 author             = "Kira"
 desc               = ""
 spawncmd           = ""
 deathcmd           = ""
 roundstartcmd      = ""
 roundendcmd        = ""
 preloadcmd         = ""
 allowonly          = ""
 onchange           = ""
 
   #Skill information
 numberofskills     = 8
 numberoflevels     = 6
 skillnames         = "Зеркало|Алмазная броня|Алмазные ботинки|Алмазный шлем|Алмазная аура|Алмазное сердце|Алмазная пуля|Продажа алмаза"
 skilldescr         = "Возвращает дамаг|Имунитет к ножу|Увеличивает скорость|Имунитет к хедшотам|Имунитет к ульте|Дает ХП|Дамаг|Деньги"
 skillcfg           = "player_victim|player_victim|player_spawn|player_victim|player_spawn|player_spawn|player_attacker|player_spawn"
 skillneeded        = "0|0|0|0|0|0|0|0"

 #Skill specific information
[[skill1]]
	setting = "es_xset wcs_chance 40;es_xset wcs_mirror 40|es_xset wcs_chance 50;es_xset wcs_mirror 50|es_xset wcs_chance 60;es_xset wcs_mirror 60|es_xset wcs_chance 70;es_xset wcs_mirror 70|es_xset wcs_chance 80;es_xset wcs_mirror 80|es_xset wcs_chance 100;es_xset wcs_mirror 100"
	racealias_mirror4 = "es wcs damage event_var(attacker) event_var(userid) server_var(wcs_mirror);es_tell event_var(userid) #multi #lightgreen:You have done #green server_var(wcs_mirror) mirror damage;es_tell event_var(attacker) #multi #lightgreen:You got #green server_var(wcs_mirror) mirror damage"
	cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_mirror4"
	racealias_mirror2 = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_math wcs_z1 + 40;es_math wcs_z2 + 40;es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 255 160 130 255;es_math wcs_y1 + 170;wcs_xalias racealias_mirror3"
	racealias_mirror3 = "es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 255 160 130 255;es_math wcs_x1 + 70;es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 255 160 130 255"
	racealias_mirror = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es est_effect 10 #a 2.5 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 30 50 3 50 100 0 255 160 130 255 2;es_math wcs_z1 + 50;es est_effect 11 #a 0 sprites/orangelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 1 255;wcs_xalias racealias_mirror"
	sfx = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_mirror2" 
 
 [[skill2]]
setting =        "es_xset wcs_chance 70|es_xset wcs_chance 75|es_xset wcs_chance 80|es_xset wcs_chance 85|es_xset wcs_chance 90|es_xset wcs_chance 100"      
cmd =            "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(weapon) = knife) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_wlvrn21"
racealias_wlvrn21 = 	"es_set wcs_dmg event_var(dmg_health);es wcs_setfx health event_var(userid) + event_var(dmg_health) 0;wcs_xalias racealias_wlvrn22"
racealias_wlvrn22 = 	"es_tell event_var(userid) #multi #lightgreenAdamantium Bones #default:#green event_var(es_attackername) attacks you with no results.;es_tell event_var(attacker) #multi #lightgreenAdamantium Bones #default:#green event_var(es_username) has indestructable bones."
sfx =            ""
    
[[skill3]]
setting = 	"es_xset wcs_speed 1.50|es_xset wcs_speed 1.60|es_xset wcs_speed 1.70|es_xset wcs_speed 1.80|es_xset wcs_speed 2.00|es_xset wcs_speed 2.50"
cmd =     	"es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0;es_tell event_var(userid) #multi #green[#lightgreenSpeed#green] #lightgreenis activated."
sfx =     	""

 [[skill4]]
	setting = "es_xset wcs_chance 50|es_xset wcs_chance 55|es_xset wcs_chance 60|es_xset wcs_chance 65|es_xset wcs_chance 99|es_xset wcs_chance 100"
	cmd = "if (event_var(hitgroup) = 1) then playerset healthadd event_var(userid) event_var(dmg_health)"
	sfx = "if (server_var(wcs_dice) <= 15) then es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 15) then es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= 15) then es_if (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 155 5 155 255"

[[skill5]]
setting = 	"es_xset wcs_chance 18|es_xset wcs_chance 36|es_xset wcs_chance 52|es_xset wcs_chance 68|es_xset wcs_chance 84|es_xset wcs_chance 100"
cmd =     "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_setfx ulti_immunity event_var(userid) = 1 0;if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xtell event_var(userid) r_blink"
sfx =     ""

[[skill6]]
setting =    	"es_xset wcs_addhealth 100|es_xset wcs_addhealth 200|es_xset wcs_addhealth 300|es_xset wcs_addhealth 400|es_xset wcs_addhealth 500|es_xset wcs_addhealth 600"
cmd =        	"es wcs_setfx health event_var(userid) + server_var(wcs_addhealth) 0;es_tell event_var(userid) #multi #green[#lightgreenDark Armor#green] #defaultYou got server_var(wcs_addhealth) extra health."
sfx =        	""

[[skill7]]	
    setting =  "es_xset wcs_damage 50;es_xset wcs_chance 50|es_xset wcs_damage 70;es_xset wcs_chance 60|es_xset wcs_damage 90;es_xset wcs_chance 70|es_xset wcs_damage 110;es_xset wcs_chance 80|es_xset wcs_damage 130;es_xset wcs_chance 90|es_xset wcs_damage 150;es_xset wcs_chance 100"
    racealias_deathsd2 = "es_playsound event_var(userid) ambient\explosions\explode_9.wav;es wcs damage event_var(userid) event_var(attacker) server_var(wcs_damage);es_centertell event_var(attacker) server_var(wcs_damage);es_centertell event_var(userid) server_var(wcs_damage) additional damage;wcs_xalias racealias_voidsh22"
    racealias_voidsh22 = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2"
    cmd     =  "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_deathsd2"
    sfx     = "0"


[[skill8]]
	setting = "es_xset wcs_money 7500;es_xset wcs_chance 100|es_xset wcs_money 15000;es_xset wcs_chance 100|es_xset wcs_money 22500;es_xset wcs_chance 100|es_xset wcs_money 30000;es_xset wcs_chance 100|es_xset wcs_money 35000;es_xset wcs_chance 100|es_xset wcs_money 40000;es_xset wcs_chance 100"
	racealias_moneysp= "es playerset cashadd event_var(userid) server_var(wcs_money);es_tell event_var(userid) #multi #Lightgreen : The Bank granted you #Green server_var(wcs_money) cash"
	cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_moneysp"
	sfx = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 255 255 0 255"

0

39

Код:
[Кровавый мастер]
    #Requirement section
 required           = 0
 maximum            = 0
 
    #Restrict section
 restrictmap        = ""
 restrictteam       = 0
 restrictitem       = ""
 
    #Other info
 author             = "Kira"
 desc               = ""
 spawncmd           = ""
 deathcmd           = ""
 roundstartcmd      = ""
 roundendcmd        = ""
 preloadcmd         = ""
 allowonly          = ""
 onchange           = ""
 
   #Skill information
 numberofskills     = 6
 numberoflevels     = 1
 skillnames         = "Хождение по крови|Фонтан крови|Кровавая пуля|Истекание кровью|Сердцебиение|Кровавая броня"
 skilldescr         = "Увеличивает скорость|Хп за поподание|Дамаг|Дает хп за попадание в вас|Регенерация Хп|Имунитет к ульте"
 skillcfg           = "player_spawn|player_attacker|player_attacker|player_victim|player_spawn|player_spawn"
 skillneeded        = "0|0|0|0|0|0"

 #Skill specific information
 [[skill1]]
setting = 	"es_xset wcs_speed 2.0"
cmd =     	"es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0;es_tell event_var(userid) #multi #green[#lightgreenSpeed#green] #lightgreenis activated."
sfx =     	""
 
[[skill2]]
    setting  =  "es_xset wcs_chance 100;es_xset wcs_hp 500"
    racealias_blood1 = "es_fire event_var(userid) env_blood emitblood;es_trick dispatcheffect event_var(userid) ManhackSparks 1;es playerset healthadd event_var(attacker) server_var(wcs_hp);es_tell event_var(attacker) #multi #lightgreenYou have gained #green server_var(wcs_hp) #lightgreenHealth;wcs_xalias racealias_bloodsfx"
    racealias_bloodsfx = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_math wcs_z1 + 50;es_math wcs_z2 + 50;es est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 5 5 255 0 0 255;es est_effect 10 #a 0 sprites/tp_beam001.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 50 5 1.5 10 50 0 255 0 0 255 80"
    cmd =        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_blood1"
    sfx =        "0"

    
[[skill3]]	
    setting  = "es_xset wcs_damage 50;es_xset wcs_chance 100"
    racealias_deathsd2 = "es_playsound event_var(userid) ambient\explosions\explode_9.wav;es wcs damage event_var(userid) event_var(attacker) server_var(wcs_damage);es_centertell event_var(attacker) server_var(wcs_damage);es_centertell event_var(userid) server_var(wcs_damage) additional damage;wcs_xalias racealias_voidsh22"
    racealias_voidsh22 = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2"
    cmd     =  "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_deathsd2"
    sfx     = "0"

[[skill4]]
setting =        "es_xset wcs_chance 90"     
cmd =            "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_wlvrn41"
racealias_wlvrn41 = 	"es_set wcs_dmg event_var(dmg_health);es_delayed 5 wcs_setfx health event_var(userid) + event_var(dmg_health) 0;wcs_xalias racealias_wlvrn42"
racealias_wlvrn42 =  	"es_delayed 5 es_xtell event_var(userid) #multi #lightgreenHeal Factor #default:#green You recover from #lightgreen event_var(es_attackername) #greenattacks"
sfx =            ""

[[skill5]]
        setting = "es_xset wcs_hp 500;es_xset wcs_time 2;es_xset wcs_waves 500;es_xset wcs_radius 200"
        cmd = "es wcsgroup set regeneration event_var(userid) 1;es wcsgroup set regen_round event_var(userid) server_var(wcs_roundcounter);es_delayed 1 wcs_regeneration event_var(userid) server_var(wcs_hp) server_var(wcs_time) server_var(wcs_radius) server_var(wcs_waves) 0"
        sfx = ""

[[skill6]]
setting = 	"es_xset wcs_chance 100"
cmd =     "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_setfx ulti_immunity event_var(userid) = 1 0;if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xtell event_var(userid) r_blink"
sfx =     ""

+1

40

[color=yellow]Отличные расы но однотипные +1
http://i.imgur.com/6ufjo.png

Отредактировано Батырбек (19-10-2012 01:20:45)

0

41

Код:
[Минекрафт]
	required           = 12000
	maximum            = 0


	restrictmap        = ""
	restrictteam       = 0
	restrictitem       = ""
	teamlimit          = 0


	author             = "Батырбек"
	desc               = ""
	spawncmd           ="es playerset model event_var(userid) es playerset model event_var(userid) models/player/vad36minecraft/human.mdl"
	deathcmd           = ""
	roundstartcmd      = ""
	roundendcmd        = ""
	preloadcmd         = ""
	allowonly          = ""
	onchange           = ""


	numberofskills     = 9
	numberoflevels     = 3
	skillnames         = "Минекрафт страшный|Съешь меня|Сумеречная вспышка|Сущьность демона|Клинки Аззинота|Энергетический куб|Господство|Душа проклятого|Бессмертие"
	skilldescr         = "Хп|Притягивает врага|Паралич|Регенерация хп|Урон|Замарозка|Скорость+гравити|Закапаеть противника|Регенириуеть повреждённые и Внутреные веши"
	skillcfg           = "player_spawn|player_attacker|player_attacker|player_spawn|player_attacker|player_attacker|player_spawn|player_attacker|player_ultimate"
	skillneeded        = "0|10|20|30|40|50|60|70|80"

               #Aliases used

racealias_Absalom5s = "es_tell server_var(wcs_userid) #multi #green"Донатело Бессмертие Донат активно";es_tell server_var(wcs_userid) #multi #greenSpeed #lightgreen= server_var(wcs_speed) #greenGravity #lightgreen= 0.3 #greenHp #lightgreen+ 1000 #greenClip #lightgreen= 200"
racealias_Absalom1s = "es_tell event_var(userid) #multi #green"Донатело Экстернал Донать активно";es_tell event_var(userid) #multi #greenSpeed #lightgreen= server_var(wcs_speed) #greenGravity #lightgreen= server_var(wcs_gravity)"

[[skill1]] 
     setting = "es_xset wcs_addhealth 200|es_xset wcs_addhealth 500|es_xset wcs_addhealth 1000" 
            cmd = "es wcs_setfx health event_var(userid) + server_var(wcs_addhealth) 0" 
            sfx = ""

[[skill2]] 
     setting = "es_xset wcs_chance 28|es_xset wcs_chance 33|es_xset wcs_chance 45" 
     cmd = "es_xset vector2 0;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(attacker);es es_xmath wcs_z1 - 80;es es_xmath wcs_z2 + 40;es_createvectorstring vector2 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es_delayed .3 wcs pushto event_var(userid) server_var(vector2) 7;es_delayed 0.1 wcs_setaim event_var(attacker) event_var(userid) -5;es_tell event_var(attacker) Lasso your opponent;es_tell event_var(userid) You have been LASSOED" 
     sfx = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 5 255 151 67 255"

[[skill3]] 
       setting =      "es_xset wcs_chance 30;es_set time 2.2|es_xset wcs_chance 35;es_set time 3.2|es_xset wcs_chance 35;es_set time 9.2" 
    racealias_yhnvf45rrv = "es_setplayerprop event_var(userid) CBasePlayer.m_fFlags 66;es_delayed server_var(time) es_setplayerprop event_var(userid) CBasePlayer.m_fFlags 0" 
       cmd =          "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_yhnvf45rrv" 
       sfx =          "say paralich"

[[skill4]] 
           setting = "es_xset wcs_hp 75;es_xset wcs_time 3;es_xset wcs_waves 1500;es_xset wcs_radius 200|es_xset wcs_hp 95;es_xset wcs_time 2;es_xset wcs_waves 1700;es_xset wcs_radius 200|es_xset wcs_hp 100;es_xset wcs_time 1;es_xset wcs_waves 1900;es_xset wcs_radius 200" 
           cmd = "es wcsgroup set regeneration event_var(userid) 1;es wcsgroup set regen_round event_var(userid) server_var(wcs_roundcounter);es_delayed 1 wcs_regeneration event_var(userid) server_var(wcs_hp) server_var(wcs_time) server_var(wcs_radius) server_var(wcs_waves) 0" 
           sfx = ""

[[skill5]] 
 setting =   "es_xset wcs_mul 7.15;es_set wcs_chance 50|es_xset wcs_mul 8.20;es_set wcs_chance 100|es_xset wcs_mul 9.99;es_set wcs_chance 200" 
 racealias_dfdfd453f =    "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_mul);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg)" 
 cmd =       "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_dfdfd453f" 
 sfx =     "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 10;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 150 3 10 100 8 0 255 0 255 2;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 150 3 10 100 8 0 255 0 255 2;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 30;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 150 3 10 100 8 0 255 0 255 2;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 150 3 10 100 8 0 255 0 255 2"

[[skill6]]   
   setting = "es_xset wcs_chance 30|es_xset wcs_chance 50|es_xset wcs_chance 100"   
   racealias_freezemariooo = "es playerset freeze event_var(userid) 1;es_delayed 1 playerset freeze event_var(userid) 0"   
   cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_freezemariooo"   
   sfx = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_math wcs_z1 + 1620;es_math wcs_z2 + 20;es est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 30 255 10 25 255"

[[skill7]]
setting = "es_xset wcs_speed 1.50;es_xset wcs_gravity 0.50|es_xset wcs_speed 1.55;es_xset wcs_gravity 1.48|es_xset wcs_speed 2.30;es_xset wcs_gravity 0.50"
cmd = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0;es_delayed 2 wcs_setfx gravity event_var(userid) = server_var(wcs_gravity) 0;es_delayed 7 playerset clip event_var(userid) 2 200;es_delayed 7 playerset clip event_var(userid) 1 200;wcs_xalias racealias_Absalom1s"
sfx = "es_xdoblock wcs/addons/effect/Absalom1"

[[skill8]] 
  setting = "" 
  cmd = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 80;es es_xmath wcs_z2 - 100;es_setpos event_var(userid) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);wcs_xalias racealias_cherv3i;es_delayed 20 wcs_xalias racealias_cherv3" 
  sfx = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 10;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 150 3 10 100 8 0 255 0 255 2;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 150 3 10 100 8 0 255 0 255 2;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 30;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 150 3 10 100 8 0 255 0 255 2;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 150 3 10 100 8 0 255 0 255 2"

[[skill9]]
setting = "es_xset wcs_sp 1.50|es_xset wcs_sp 1.55|es_xset wcs_sp 1.99"
cmd = "es_delayed 1 wcs_xalias racealias_Absalom5s;es wcs_setfx speed server_var(wcs_userid) + server_var(wcs_sp);es wcs_setfx gravity server_var(wcs_userid) = 0.30;es_delayed 7 playerset clip server_var(wcs_userid) 2 200;es_delayed 7 playerset clip server_var(wcs_userid) 1 200;es wcs_setfx health server_var(wcs_userid) + 1000 0"
sfx = ""
cooldown = "15"

0

42

Вот_ссылка_на_моделку_для расы_минекрафт ...
http://liveforums.rusfolder.net/files/download/526/?33138432&amp;bc6vzUvgVAti68MhV6hLZwdBYA3Xe9eisNQpqnKItWQoikkmdnX2tg==
http://i.imgur.com/6ufjo.png

Отредактировано Батырбек (19-10-2012 01:24:01)

0

43

| Еще одна раса Вот смотрите |
http://i.imgur.com/6ufjo.png

0

44

Код:
[Рокий - Ловушкин] 
 #Requirement section 
 required = 110 
 maximum = 0 

 #Restrict section 
 restrictmap = "" 
 restrictteam = 0 
 restrictitem = "" 
 teamlimit = 0 
 #Other info 
 author = "Батырбек" 
 desc = "" 
 spawncmd = "es playerset model event_var(userid) modelheadcrab.mdl" 
 deathcmd = "" 
 roundstartcmd = "" 
 roundendcmd = "" 
 preloadcmd = "" 
 allowonly = "" 
 onchange = "" 

 #Skill information 
 numberofskills = 5 
 numberoflevels = 4 
 skillnames = "Агент|Троль Крика|Трололо|Очкарик|Эфект" 
 skilldescr = "Шпион|Мелкие Ловушки|Жизни| яд|урон" 
 skillcfg = "player_spawn|player_spawn|player_spawn|player_attacker|player_attacker" 
 skillneeded = "0|0|0|0|4" 

 #Skill specific information 
 [[skill1]] 
 setting = "es_xset wcs_chance 10|es_xset wcs_chance 12|es_xset wcs_chance 14|es_xset wcs_chance 16" 
 cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_delayed 1 wcs_mole_activate event_var(userid)" 
 sfx = "" 

 [[skill2]] 
 setting = "es_xset wcs_count 100;es_xset wcs_params 10_12_200|es_xset wcs_count 100;es_xset wcs_params 20_20_22|es_xset wcs_count 100;es_xset wcs_params 30_30_32|es_xset wcs_count 100;es_xset wcs_params 40_40_42" 
 cmd = "es wcsgroup set ability event_var(userid) warden;es wcsgroup set ability_count event_var(userid) server_var(wcs_count);es wcsgroup set ability_parameter event_var(userid) server_var(wcs_params);es wcsgroup set ability_cooldown event_var(userid) 3" 
 sfx = "" 

 [[skill3]] 
 setting = "es_xset wcs_addhealth 150|es_xset wcs_addhealth 210|es_xset wcs_addhealth 220|es_xset wcs_addhealth 250" 
 cmd = "es wcs_setfx health event_var(userid) + server_var(wcs_addhealth) 0" 
 sfx = "" 

 [[skill4]] 
 setting = "es_set wcs_dmg 50;es_set wcs_chance 100;es_set wcs_tick 8|es_set wcs_dmg 99;es_set wcs_chance 150;es_set wcs_tick 9.5|es_set wcs_dmg 109;es_set wcs_chance 250;es_set wcs_tick 9.5|es_set wcs_dmg 119;es_set wcs_chance 350;es_set wcs_tick 9.5" 
 racealias_poison = "es wcs poison event_var(userid) event_var(attacker) server_var(wcs_dmg) server_var(wcs_tick)" 
 cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance) then wcs_xalias racealias_poison" 
 sfx = "es_xdoblock wcs/addons/effect/truba" 

 [[skill5]] 
 setting = "es_xset wcs_mul 0.15;es_set wcs_chance 15|es_xset wcs_mul 0.20;es_set wcs_chance 20|es_xset wcs_mul 0.40;es_set wcs_chance 100|es_xset wcs_mul 0.60;es_set wcs_chance 200" 
 racealias_crutdamage = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_mul);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg)" 
 cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_crutdamage" 
 sfx = "es_xdoblock wcs/addons/effect/radugaspawn"

0

45

| Еще Эфекты для этой расы |
http://i.imgur.com/6ufjo.png

0

46

Код:
Эта 1 Эфект
block truba
{
	es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid)
	es_xmath wcs_z1 + 1
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es_xmath wcs_z1 + 2
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es_xmath wcs_z1 + 3
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es_xmath wcs_z1 + 4
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es_xmath wcs_z1 + 5
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es_xmath wcs_z1 + 6
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es_xmath wcs_z1 + 7
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es_xmath wcs_z1 + 8
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es_xmath wcs_z1 + 9
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es_xmath wcs_z1 + 10
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es_xmath wcs_z1 + 11
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es_xmath wcs_z1 + 12
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es_xmath wcs_z1 + 13
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es_xmath wcs_z1 + 14
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es_xmath wcs_z1 + 15
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es_xmath wcs_z1 + 16
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es_xmath wcs_z1 + 17
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es_xmath wcs_z1 + 18
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es_xmath wcs_z1 + 19
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es_xmath wcs_z1 + 20
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es_xmath wcs_z1 - 20
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es_xmath wcs_z1 - 21
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es_xmath wcs_z1 - 22
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es_xmath wcs_z1 - 23
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es_xmath wcs_z1 - 24
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es_xmath wcs_z1 - 25
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es_xmath wcs_z1 - 26
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es_xmath wcs_z1 - 27
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es_xmath wcs_z1 - 28
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es_xmath wcs_z1 - 29
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es_xmath wcs_z1 - 30
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es_xmath wcs_z1 - 31
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es_xmath wcs_z1 - 32
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es_xmath wcs_z1 - 33
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es_xmath wcs_z1 - 34
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es_xmath wcs_z1 - 35
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es_xmath wcs_z1 - 36
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es_xmath wcs_z1 - 37
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es_xmath wcs_z1 - 38
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es_xmath wcs_z1 - 39
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
	es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 45 1 10 0 5 51 51 204 255 1
    es_toptext event_var(userid) 5 #red effects by batirbek.
    es_toptext event_var(attacker) 5 #red effects by batirbek.

Отредактировано Батырбек (19-10-2012 11:23:12)

0

47

Код:
Вот и 2 Эфект 
block radugaspawn
{
	es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_userid)
	es est_effect 3 #a 0 effects/splash3.vmt 0 0 1200 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 1 11 51 234 249 255
	es est_effect 3 #a 3 effects/splash3.vmt 0 0 1100 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 2 11 232 68 194 255
	es est_effect 3 #a 6 effects/splash3.vmt 0 0 1000 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2.5 2.5 11 63 237 115 255
	es est_effect 3 #a 9 effects/splash3.vmt 0 0 900 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 3 11 239 235 61 255
	es est_effect 3 #a 12 effects/splash3.vmt 0 0 800 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3.5 3.5 11 255 45 45 255
	es est_effect 3 #a 15 effects/splash3.vmt 0 0 700 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 4 4 11 185 115 117 255
	es est_effect 3 #a 18 effects/splash3.vmt 0 0 600 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 4.5 4.5 11 187 185 113 255
	es est_effect 3 #a 21 effects/splash3.vmt 0 0 500 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 5 5 11 149 149 149 255
	es est_effect 3 #a 24 effects/splash3.vmt 0 0 400 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 5.5 5.5 11 45 255 102 255
	es est_effect 3 #a 27 effects/splash3.vmt 0 0 300 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 6 6 11 219 222 78 255
	es est_effect 3 #a 30 effects/splash3.vmt 0 0 200 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 6.5 6.5 11 255 255 255 255
	est_effect 10 #a 20 effects/blood_core.vmt 50 0 900 10 5000 2 100 300 1.8 51 234 249 255 255
	est_effect 10 #a 21 effects/blood_core.vmt 100 0 900 10 5000 2 100 300 5 232 68 194 255 255
	est_effect 10 #a 22 effects/blood_core.vmt 200 0 900 10 5000 2 100 300 5 63 237 115 255 255
	est_effect 10 #a 23 effects/blood_core.vmt 300 0 900 10 5000 2 100 300 5.8 239 235 61 255 255
	est_effect 10 #a 24 effects/blood_core.vmt 400 0 900 10 5000 2 100 300 5.8 255 45 45 255 255
	est_effect 10 #a 25 effects/blood_core.vmt 500 0 900 10 5000 2 100 900 5.8 185 115 117 255 255
	est_effect 10 #a 26 effects/blood_core.vmt 600 0 900 10 5000 2 900 300 5.8 187 185 113 255 255
	est_effect 10 #a 27 effects/blood_core.vmt 700 0 900 10 5000 2 900 300 5.8 149 149 149 255 255
	est_effect 10 #a 28 effects/blood_core.vmt 800 0 900 10 5000 2 900 300 5.8 45 255 102 255 255
	est_effect 10 #a 29 effects/blood_core.vmt 900 0 900 10 5000 2 900 300 5.8 219 222 78 255 255
	est_effect 10 #a 30 effects/blood_core.vmt 1000 0 900 10 5000 2 900 300 5.8 255 255 255 255 255
	    es_toptext event_var(userid) 5 #red effects by batirbek.
    es_toptext event_var(attacker) 5 #red effects by batirbek. 
}

Отредактировано Батырбек (19-10-2012 11:22:37)

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48

Вот картинки от первого эфекта :
http://s1.uploads.ru/t/MhsaJ.jpg
____________________________
Вот картинка от второго эфекта :
http://s1.uploads.ru/t/i24bZ.jpg
____________________________
http://i.imgur.com/6ufjo.png

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49

Батырбек написал(а):

Вот картинки от первого эфекта :
http://s1.uploads.ru/t/MhsaJ.jpg
____________________________
Вот картинка от второго эфекта :
http://s1.uploads.ru/t/i24bZ.jpg
____________________________

Забанить бы тебя хорошенько за вранье и воровство рас. Это не твои эффекты а эффекты айскиллера. кто не верит предоставлю ссылку на них. и на скиллы кстати тоже.
Если хочешь добавить расу. Сделай ее сам. Скопировать каждый дурак сможет. И если решишь сделать сам сделай ее на русском языке а не на фиг пойми на чем.

Отредактировано Alfavit (24-10-2012 15:43:10)

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50

Я так  и знал, что это не его работы....

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51

}{оТт@бь)4 написал(а):

Я так  и знал, что это не его работы....

помоему это уже все поняли , слишком много он скидывает , а как спроси , он не знает ) , тырить расы других людей , это плохо , не уважуха....

0

52

:angry: Я не краду вы что опупели так говарить  вы оскорбили чужой труд  :angry:

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53

Батырбек написал(а):

Я не краду вы что опупели так говарить  вы оскорбили чужой труд

согласен , человек трудился в гугле искал :D

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54

Армен{КА} написал(а):

Я не краду вы что опупели так говарить  вы оскорбили чужой труд

Сложно гуглить да....

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55

Батырбек написал(а):

Я не краду вы что опупели так говарить  вы оскорбили чужой труд

да ? ой извените тогда. ахах
второй скрин эффекта который якобы твой) тему не хочу искать можно все сделать гораздо проще. заходим на сервер. changerace Скитлс. И наблюдаем этот эффект при ресе. Смотрим рейс дескрипшн и видим автора - IceKiller. Думаю на этом можно и закончить глупый спор) Если нужны еще доказательства я их предоставлю, но уже буду требовать за проделанные мной поиски тебе бан.

Отредактировано Alfavit (28-10-2012 17:55:55)

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56

Человеку просто заняться нечем,вот и пишет всякий бред да ворованные расы в варкрафт-сурса

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57

# Код:
[Вампир с ножом]

        required           = 0
maximum            = 0

restrictmap        = ""
restrictteam       = 0
restrictitem       = ""
teamlimit          = 0

author             = "Bublon"
desc               = ""
spawncmd           = "es wcs_restrict event_var(userid) tmp,galil,ak47,scout,sg552,awp,g3sg1,famas,m4a1,aug,sg550,glock,usp,p228,deagle,elite,fiveseven,m3,xm1014,mac10,mp5navy,ump45,p90,m249;es_tell server_var(wcs_userid) Race by b0t1q."
deathcmd           = ""
roundstartcmd      = ""
roundendcmd        = ""
preloadcmd         = ""
allowonly          = ""
onchange           = ""

numberofskills     = 3
numberoflevels     = 4
skillnames         = "Сумасшедший убийца|Неостановимый убийца|Сумасшедший с ножом"
skilldescr         = "Вампир|Скорость|Доп.урон"
skillcfg           = "player_attacker|player_spawn|player_attacker"
skillneeded        = "0|0|0"

 
  [[skill1]]
    setting = "es_xset wcs_divider 1|es_xset wcs_divider 0.9|es_xset wcs_divider 0.8|es_xset wcs_divider 0.1"
    cmd = "if (server_var(wcs_dice) <= 100) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_o1"
    racealias_o1 = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg / server_var(wcs_divider);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs_setfx health event_var(attacker) + server_var(wcs_dmg) 0"
    sfx = ""

  [[skill2]]
   setting = "es_xset wcs_speed 1.50|es_xset wcs_speed 1.75|es_xset wcs_speed 2.00|es_xset wcs_speed 2.50"
   cmd =      "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0"
   sfx =      ""

  [[skill3]]
  setting = "es_xset wcs_chance 25|es_xset wcs_chance 50|es_xset wcs_chance 75|es_xset wcs_chance 80"
racealias_o2 = "es_set wcs_dmg event_var(dmg_health);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg)"
cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = knife) then wcs_xalias racealias_o2"
sfx = ""

0


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